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authorIan Romanick <[email protected]>2012-08-17 17:57:17 -0700
committerIan Romanick <[email protected]>2012-08-29 15:09:37 -0700
commitd1cf5c77b73d6b2c1cfd79ce0e3363e097177b6a (patch)
treed777cb2c5b1d65c66e2ed65b83a0fb9b6be2ca13 /src/mesa/drivers/common/meta.c
parentae88281b7b67d656a7d1467c39c8d93dc8778485 (diff)
meta: Don't use deprecated keyword in 1.30 shader
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r--src/mesa/drivers/common/meta.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 46cda731e1b..abb7d4e97fa 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -1825,7 +1825,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
"}\n";
const char *vs_int_source =
"#version 130\n"
- "attribute vec4 position;\n"
+ "in vec4 position;\n"
"void main()\n"
"{\n"
" gl_Position = position;\n"