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authorCourtney Goeltzenleuchter <[email protected]>2013-11-13 16:24:56 -0700
committerIan Romanick <[email protected]>2014-01-20 11:31:53 -0800
commit5b84226c31e941219422f6d60c31524081b7a188 (patch)
treeddebed7b00cfdb732f4f252907998eea5c4202cf /src/mesa/drivers/common/meta.c
parentd4dc359875126c432e46e3d1da8610a066d21302 (diff)
mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float
v4: Split out from a single megapatch. Suggested by Ken. Also make meta's save_state::ViewportX, ::ViewportY, ::ViewportW, and ::ViewportH to match gl_viewport_attrib. Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r--src/mesa/drivers/common/meta.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 173b45cea0a..3608ee85c58 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -170,7 +170,7 @@ struct save_state
struct gl_buffer_object *ArrayBufferObj;
/** MESA_META_VIEWPORT */
- GLint ViewportX, ViewportY, ViewportW, ViewportH;
+ GLfloat ViewportX, ViewportY, ViewportW, ViewportH;
GLclampd DepthNear, DepthFar;
/** MESA_META_CLAMP_FRAGMENT_COLOR */
@@ -744,8 +744,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
/* set viewport to match window size */
if (ctx->Viewport.X != 0 ||
ctx->Viewport.Y != 0 ||
- ctx->Viewport.Width != ctx->DrawBuffer->Width ||
- ctx->Viewport.Height != ctx->DrawBuffer->Height) {
+ ctx->Viewport.Width != (float) ctx->DrawBuffer->Width ||
+ ctx->Viewport.Height != (float) ctx->DrawBuffer->Height) {
_mesa_set_viewport(ctx, 0, 0,
ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
}