diff options
author | Chad Versace <[email protected]> | 2011-10-07 15:07:00 -0700 |
---|---|---|
committer | Chad Versace <[email protected]> | 2011-10-18 11:42:53 -0700 |
commit | c5f4024a793f1209b1693aed9a46be9374ba4741 (patch) | |
tree | fa2a519116cbefbd524789c9a960e257361ca039 /src/mesa/drivers/common/meta.c | |
parent | c56d0a61b97b29cec851df4cd385f095e3876848 (diff) |
meta: Add flag MESA_META_SELECT_FEEDBACK
If this flag is set, then _mesa_meta_begin/end will save/restore the state of
GL_SELECT and GL_FEEDBACK render modes.
Intel's future buffer resolve meta-ops will require this, since buffer resolves
may occur when the GL_RENDER_MODE is GL_SELECT.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 36bd295ec3f..6958ddf9c29 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -44,6 +44,7 @@ #include "main/depth.h" #include "main/enable.h" #include "main/fbobject.h" +#include "main/feedback.h" #include "main/formats.h" #include "main/image.h" #include "main/macros.h" @@ -172,6 +173,11 @@ struct save_state struct gl_query_object *CondRenderQuery; GLenum CondRenderMode; + /** MESA_META_SELECT_FEEDBACK */ + GLenum RenderMode; + struct gl_selection Select; + struct gl_feedback Feedback; + /** Miscellaneous (always disabled) */ GLboolean Lighting; }; @@ -608,6 +614,17 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) _mesa_EndConditionalRender(); } + if (state & MESA_META_SELECT_FEEDBACK) { + save->RenderMode = ctx->RenderMode; + if (ctx->RenderMode == GL_SELECT) { + save->Select = ctx->Select; /* struct copy */ + _mesa_RenderMode(GL_RENDER); + } else if (ctx->RenderMode == GL_FEEDBACK) { + save->Feedback = ctx->Feedback; /* struct copy */ + _mesa_RenderMode(GL_RENDER); + } + } + /* misc */ { save->Lighting = ctx->Light.Enabled; @@ -893,6 +910,16 @@ _mesa_meta_end(struct gl_context *ctx) save->CondRenderMode); } + if (state & MESA_META_SELECT_FEEDBACK) { + if (save->RenderMode == GL_SELECT) { + _mesa_RenderMode(GL_SELECT); + ctx->Select = save->Select; + } else if (save->RenderMode == GL_FEEDBACK) { + _mesa_RenderMode(GL_FEEDBACK); + ctx->Feedback = save->Feedback; + } + } + /* misc */ if (save->Lighting) { _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); |