diff options
author | Christian König <[email protected]> | 2011-06-09 09:35:09 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2011-06-09 09:35:09 +0200 |
commit | 003401f95c9b59471c22368b7da16fe7a951e490 (patch) | |
tree | d21fa0197ff27b8a38bd8b1d795b74d816db8b26 /src/mesa/drivers/common/meta.c | |
parent | 00b4e48560f4d576b7b1924257322f5167e58c8d (diff) | |
parent | d302804debeed13ced27fce222110c629e55d6f9 (diff) |
Merge remote-tracking branch 'origin/master' into pipe-video
Conflicts:
src/gallium/tests/unit/u_format_test.c
src/gallium/winsys/r600/drm/r600_hw_context.c
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 08b6024639f..979926a7e8f 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1186,6 +1186,8 @@ blitframebuffer_texture(struct gl_context *ctx, const GLint maxLevelSave = texObj->MaxLevel; const GLenum wrapSSave = texObj->Sampler.WrapS; const GLenum wrapTSave = texObj->Sampler.WrapT; + const GLenum srgbSave = texObj->Sampler.sRGBDecode; + const GLenum fbo_srgb_save = ctx->Color.sRGBEnabled; const GLenum target = texObj->Target; if (drawAtt->Texture == readAtt->Texture) { @@ -1217,6 +1219,14 @@ blitframebuffer_texture(struct gl_context *ctx, } _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + /* Always do our blits with no sRGB decode or encode.*/ + if (ctx->Extensions.EXT_texture_sRGB_decode) { + _mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT, + GL_SKIP_DECODE_EXT); + } + _mesa_Disable(GL_FRAMEBUFFER_SRGB_EXT); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); _mesa_set_enable(ctx, target, GL_TRUE); @@ -1278,6 +1288,12 @@ blitframebuffer_texture(struct gl_context *ctx, } _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + if (ctx->Extensions.EXT_texture_sRGB_decode) { + _mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT, srgbSave); + } + if (ctx->Extensions.EXT_texture_sRGB_decode && fbo_srgb_save) { + _mesa_Enable(GL_FRAMEBUFFER_SRGB_EXT); + } /* Done with color buffer */ mask &= ~GL_COLOR_BUFFER_BIT; |