diff options
author | Brian Paul <[email protected]> | 2009-08-27 14:47:24 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-08-30 09:10:36 -0600 |
commit | 0243f79eac707cb2209346b0be2f7b67ce6efdf8 (patch) | |
tree | da93bf9f2a9e9a00dde43865ad4740a749093227 /src/mesa/drivers/common/meta.c | |
parent | c28f253ac26e2d5a8cc7befa35e754515d4510dd (diff) |
mesa: avoid redundant viewport changes in meta code
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index e42beabc9ba..f086112ec55 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -432,13 +432,23 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) } if (state & META_VIEWPORT) { + /* save viewport state */ save->ViewportX = ctx->Viewport.X; save->ViewportY = ctx->Viewport.Y; save->ViewportW = ctx->Viewport.Width; save->ViewportH = ctx->Viewport.Height; - _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); + /* set viewport to match window size */ + if (ctx->Viewport.X != 0 || + ctx->Viewport.Y != 0 || + ctx->Viewport.Width != ctx->DrawBuffer->Width || + ctx->Viewport.Height != ctx->DrawBuffer->Height) { + _mesa_set_viewport(ctx, 0, 0, + ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); + } + /* save depth range state */ save->DepthNear = ctx->Viewport.Near; save->DepthFar = ctx->Viewport.Far; + /* set depth range to default */ _mesa_DepthRange(0.0, 1.0); } @@ -642,8 +652,13 @@ _mesa_meta_end(GLcontext *ctx) } if (state & META_VIEWPORT) { - _mesa_Viewport(save->ViewportX, save->ViewportY, - save->ViewportW, save->ViewportH); + if (save->ViewportX != ctx->Viewport.X || + save->ViewportY != ctx->Viewport.Y || + save->ViewportW != ctx->Viewport.Width || + save->ViewportH != ctx->Viewport.Height) { + _mesa_set_viewport(ctx, save->ViewportX, save->ViewportY, + save->ViewportW, save->ViewportH); + } _mesa_DepthRange(save->DepthNear, save->DepthFar); } |