diff options
author | Roland Scheidegger <[email protected]> | 2010-04-30 15:27:13 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2010-04-30 15:27:13 +0200 |
commit | 7662e3519bef3802024da3050b886068281e02b1 (patch) | |
tree | bc5bf675e67febffaf9e4d1fadd139e8c253ae32 /src/mesa/drivers/common/meta.c | |
parent | 9a966b93c03aecac8eb72e6133aa9a2f2c7673f3 (diff) | |
parent | 7c769bef052fc1936d7ab33e291bb4646dc5b0d1 (diff) |
Merge commit 'origin/master' into gallium-msaa
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 84a2a5fcb3a..ea9e4173916 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -424,6 +424,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_SCISSOR) { save->Scissor = ctx->Scissor; /* struct copy */ + _mesa_set_enable(ctx, GL_SCISSOR_TEST, GL_FALSE); } if (state & META_SHADER) { @@ -1117,8 +1118,10 @@ blitframebuffer_texture(GLcontext *ctx, _mesa_BindTexture(target, texObj->Name); _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + if (target != GL_TEXTURE_RECTANGLE_ARB) { + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + } _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); @@ -1176,8 +1179,10 @@ blitframebuffer_texture(GLcontext *ctx, */ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + if (target != GL_TEXTURE_RECTANGLE_ARB) { + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + } _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); |