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authorEric Anholt <[email protected]>2010-03-12 17:09:51 -0800
committerEric Anholt <[email protected]>2010-03-16 13:18:53 -0700
commit541c9c08e575ea93768c2e2cb889d9b236caf40f (patch)
tree0df4f5363454ffad77989a8b21b938f86f22750d /src/mesa/drivers/common/meta.c
parent7c457108596ba6b95a17b8353a117fccbac486fc (diff)
meta: Properly refcount our saved programs and texobjs.
Found while debugging bug #24119.
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r--src/mesa/drivers/common/meta.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index b97b760f181..b29f58db729 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -429,13 +429,15 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_SHADER) {
if (ctx->Extensions.ARB_vertex_program) {
save->VertexProgramEnabled = ctx->VertexProgram.Enabled;
- save->VertexProgram = ctx->VertexProgram.Current;
+ _mesa_reference_vertprog(ctx, &save->VertexProgram,
+ ctx->VertexProgram.Current);
_mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE);
}
if (ctx->Extensions.ARB_fragment_program) {
save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled;
- save->FragmentProgram = ctx->FragmentProgram.Current;
+ _mesa_reference_fragprog(ctx, &save->FragmentProgram,
+ ctx->FragmentProgram.Current);
_mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE);
}
@@ -663,6 +665,7 @@ _mesa_meta_end(GLcontext *ctx)
save->VertexProgramEnabled);
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
save->VertexProgram);
+ _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL);
}
if (ctx->Extensions.ARB_fragment_program) {
@@ -670,6 +673,7 @@ _mesa_meta_end(GLcontext *ctx)
save->FragmentProgramEnabled);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
save->FragmentProgram);
+ _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL);
}
if (ctx->Extensions.ARB_shader_objects) {
@@ -720,6 +724,7 @@ _mesa_meta_end(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
_mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt],
save->CurrentTexture[tgt]);
+ _mesa_reference_texobj(&save->CurrentTexture[tgt], NULL);
}
/* Re-enable textures, texgen */