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authorBrian Paul <[email protected]>2008-05-18 16:04:55 -0600
committerBrian Paul <[email protected]>2008-05-18 16:04:55 -0600
commitfd59f19cd2388519265dfba3d28e5281df6f4ba0 (patch)
treef31bc18cf5bc0984bdedb946565bde269994b440 /src/mesa/drivers/common/driverfuncs.h
parent88c0a7463328ef47106ea0afbeb148ebd4e6d067 (diff)
Move _mesa_init_glsl_driver_functions() into shader_api.c
This allows making a bunch of functions static, and removes a state tracker dependency on driverfuncs.c cherry-picked from gallium-0.1
Diffstat (limited to 'src/mesa/drivers/common/driverfuncs.h')
-rw-r--r--src/mesa/drivers/common/driverfuncs.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.h b/src/mesa/drivers/common/driverfuncs.h
index 6ed23c4520e..4c90ed12f60 100644
--- a/src/mesa/drivers/common/driverfuncs.h
+++ b/src/mesa/drivers/common/driverfuncs.h
@@ -31,10 +31,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver);
extern void
-_mesa_init_glsl_driver_functions(struct dd_function_table *driver);
-
-
-extern void
_mesa_init_driver_state(GLcontext *ctx);