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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/beos
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/beos')
-rw-r--r--src/mesa/drivers/beos/GLView.cpp164
1 files changed, 82 insertions, 82 deletions
diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp
index 8ccb93d56b5..ee3415b3d1a 100644
--- a/src/mesa/drivers/beos/GLView.cpp
+++ b/src/mesa/drivers/beos/GLView.cpp
@@ -105,7 +105,7 @@ public:
MesaDriver();
~MesaDriver();
- void Init(BGLView * bglview, GLcontext * c, struct gl_config * v, struct gl_framebuffer * b);
+ void Init(BGLView * bglview, struct gl_context * c, struct gl_config * v, struct gl_framebuffer * b);
void LockGL();
void UnlockGL();
@@ -120,7 +120,7 @@ private:
MesaDriver(const MesaDriver &rhs); // copy constructor illegal
MesaDriver &operator=(const MesaDriver &rhs); // assignment oper. illegal
- GLcontext * m_glcontext;
+ struct gl_context * m_glcontext;
struct gl_config * m_glvisual;
struct gl_framebuffer * m_glframebuffer;
@@ -134,119 +134,119 @@ private:
GLuint m_height;
// Mesa Device Driver callback functions
- static void UpdateState(GLcontext *ctx, GLuint new_state);
- static void ClearIndex(GLcontext *ctx, GLuint index);
- static void ClearColor(GLcontext *ctx, const GLfloat color[4]);
- static void Clear(GLcontext *ctx, GLbitfield mask,
+ static void UpdateState(struct gl_context *ctx, GLuint new_state);
+ static void ClearIndex(struct gl_context *ctx, GLuint index);
+ static void ClearColor(struct gl_context *ctx, const GLfloat color[4]);
+ static void Clear(struct gl_context *ctx, GLbitfield mask,
GLboolean all, GLint x, GLint y,
GLint width, GLint height);
- static void ClearFront(GLcontext *ctx, GLboolean all, GLint x, GLint y,
+ static void ClearFront(struct gl_context *ctx, GLboolean all, GLint x, GLint y,
GLint width, GLint height);
- static void ClearBack(GLcontext *ctx, GLboolean all, GLint x, GLint y,
+ static void ClearBack(struct gl_context *ctx, GLboolean all, GLint x, GLint y,
GLint width, GLint height);
- static void Index(GLcontext *ctx, GLuint index);
- static void Color(GLcontext *ctx, GLubyte r, GLubyte g,
+ static void Index(struct gl_context *ctx, GLuint index);
+ static void Color(struct gl_context *ctx, GLubyte r, GLubyte g,
GLubyte b, GLubyte a);
- static void SetBuffer(GLcontext *ctx, struct gl_framebuffer *colorBuffer,
+ static void SetBuffer(struct gl_context *ctx, struct gl_framebuffer *colorBuffer,
GLenum mode);
static void GetBufferSize(struct gl_framebuffer * framebuffer, GLuint *width,
GLuint *height);
- static void Error(GLcontext *ctx);
- static const GLubyte * GetString(GLcontext *ctx, GLenum name);
- static void Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
+ static void Error(struct gl_context *ctx);
+ static const GLubyte * GetString(struct gl_context *ctx, GLenum name);
+ static void Viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
// Front-buffer functions
- static void WriteRGBASpanFront(const GLcontext *ctx, GLuint n,
+ static void WriteRGBASpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][4],
const GLubyte mask[]);
- static void WriteRGBSpanFront(const GLcontext *ctx, GLuint n,
+ static void WriteRGBSpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][3],
const GLubyte mask[]);
- static void WriteMonoRGBASpanFront(const GLcontext *ctx, GLuint n,
+ static void WriteMonoRGBASpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLchan color[4],
const GLubyte mask[]);
- static void WriteRGBAPixelsFront(const GLcontext *ctx, GLuint n,
+ static void WriteRGBAPixelsFront(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
CONST GLubyte rgba[][4],
const GLubyte mask[]);
- static void WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
+ static void WriteMonoRGBAPixelsFront(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[]);
- static void WriteCI32SpanFront(const GLcontext *ctx, GLuint n,
+ static void WriteCI32SpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLuint index[], const GLubyte mask[]);
- static void WriteCI8SpanFront(const GLcontext *ctx, GLuint n,
+ static void WriteCI8SpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLubyte index[], const GLubyte mask[]);
- static void WriteMonoCISpanFront(const GLcontext *ctx, GLuint n,
+ static void WriteMonoCISpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
GLuint colorIndex, const GLubyte mask[]);
- static void WriteCI32PixelsFront(const GLcontext *ctx,
+ static void WriteCI32PixelsFront(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[]);
- static void WriteMonoCIPixelsFront(const GLcontext *ctx, GLuint n,
+ static void WriteMonoCIPixelsFront(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[]);
- static void ReadCI32SpanFront(const GLcontext *ctx,
+ static void ReadCI32SpanFront(const struct gl_context *ctx,
GLuint n, GLint x, GLint y, GLuint index[]);
- static void ReadRGBASpanFront(const GLcontext *ctx, GLuint n,
+ static void ReadRGBASpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
GLubyte rgba[][4]);
- static void ReadCI32PixelsFront(const GLcontext *ctx,
+ static void ReadCI32PixelsFront(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLuint indx[], const GLubyte mask[]);
- static void ReadRGBAPixelsFront(const GLcontext *ctx,
+ static void ReadRGBAPixelsFront(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[]);
// Back buffer functions
- static void WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
+ static void WriteRGBASpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][4],
const GLubyte mask[]);
- static void WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
+ static void WriteRGBSpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][3],
const GLubyte mask[]);
- static void WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
+ static void WriteMonoRGBASpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLchan color[4],
const GLubyte mask[]);
- static void WriteRGBAPixelsBack(const GLcontext *ctx, GLuint n,
+ static void WriteRGBAPixelsBack(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
CONST GLubyte rgba[][4],
const GLubyte mask[]);
- static void WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
+ static void WriteMonoRGBAPixelsBack(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[]);
- static void WriteCI32SpanBack(const GLcontext *ctx, GLuint n,
+ static void WriteCI32SpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLuint index[], const GLubyte mask[]);
- static void WriteCI8SpanBack(const GLcontext *ctx, GLuint n, GLint x, GLint y,
+ static void WriteCI8SpanBack(const struct gl_context *ctx, GLuint n, GLint x, GLint y,
const GLubyte index[], const GLubyte mask[]);
- static void WriteMonoCISpanBack(const GLcontext *ctx, GLuint n,
+ static void WriteMonoCISpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y, GLuint colorIndex,
const GLubyte mask[]);
- static void WriteCI32PixelsBack(const GLcontext *ctx,
+ static void WriteCI32PixelsBack(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[]);
- static void WriteMonoCIPixelsBack(const GLcontext *ctx,
+ static void WriteMonoCIPixelsBack(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[]);
- static void ReadCI32SpanBack(const GLcontext *ctx,
+ static void ReadCI32SpanBack(const struct gl_context *ctx,
GLuint n, GLint x, GLint y, GLuint index[]);
- static void ReadRGBASpanBack(const GLcontext *ctx, GLuint n,
+ static void ReadRGBASpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
GLubyte rgba[][4]);
- static void ReadCI32PixelsBack(const GLcontext *ctx,
+ static void ReadCI32PixelsBack(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLuint indx[], const GLubyte mask[]);
- static void ReadRGBAPixelsBack(const GLcontext *ctx,
+ static void ReadRGBAPixelsBack(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[]);
@@ -319,7 +319,7 @@ BGLView::BGLView(BRect rect, char *name,
functions.Viewport = md->Viewport;
// create core context
- GLcontext *ctx = _mesa_create_context(visual, NULL, &functions, md);
+ struct gl_context *ctx = _mesa_create_context(visual, NULL, &functions, md);
if (! ctx) {
_mesa_destroy_visual(visual);
delete md;
@@ -668,7 +668,7 @@ MesaDriver::~MesaDriver()
}
-void MesaDriver::Init(BGLView * bglview, GLcontext * ctx, struct gl_config * visual, struct gl_framebuffer * framebuffer)
+void MesaDriver::Init(BGLView * bglview, struct gl_context * ctx, struct gl_config * visual, struct gl_framebuffer * framebuffer)
{
m_bglview = bglview;
m_glcontext = ctx;
@@ -815,14 +815,14 @@ void MesaDriver::Draw(BRect updateRect) const
}
-void MesaDriver::Error(GLcontext *ctx)
+void MesaDriver::Error(struct gl_context *ctx)
{
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
if (md && md->m_bglview)
md->m_bglview->ErrorCallback((unsigned long) ctx->ErrorValue);
}
-void MesaDriver::UpdateState( GLcontext *ctx, GLuint new_state )
+void MesaDriver::UpdateState( struct gl_context *ctx, GLuint new_state )
{
struct swrast_device_driver * swdd = _swrast_GetDeviceDriverReference( ctx );
@@ -868,14 +868,14 @@ void MesaDriver::UpdateState( GLcontext *ctx, GLuint new_state )
}
-void MesaDriver::ClearIndex(GLcontext *ctx, GLuint index)
+void MesaDriver::ClearIndex(struct gl_context *ctx, GLuint index)
{
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
md->m_clear_index = index;
}
-void MesaDriver::ClearColor(GLcontext *ctx, const GLfloat color[4])
+void MesaDriver::ClearColor(struct gl_context *ctx, const GLfloat color[4])
{
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
CLAMPED_FLOAT_TO_CHAN(md->m_clear_color[BE_RCOMP], color[0]);
@@ -886,7 +886,7 @@ void MesaDriver::ClearColor(GLcontext *ctx, const GLfloat color[4])
}
-void MesaDriver::Clear(GLcontext *ctx, GLbitfield mask,
+void MesaDriver::Clear(struct gl_context *ctx, GLbitfield mask,
GLboolean all, GLint x, GLint y,
GLint width, GLint height)
{
@@ -903,7 +903,7 @@ void MesaDriver::Clear(GLcontext *ctx, GLbitfield mask,
}
-void MesaDriver::ClearFront(GLcontext *ctx,
+void MesaDriver::ClearFront(struct gl_context *ctx,
GLboolean all, GLint x, GLint y,
GLint width, GLint height)
{
@@ -947,7 +947,7 @@ void MesaDriver::ClearFront(GLcontext *ctx,
}
-void MesaDriver::ClearBack(GLcontext *ctx,
+void MesaDriver::ClearBack(struct gl_context *ctx,
GLboolean all, GLint x, GLint y,
GLint width, GLint height)
{
@@ -984,7 +984,7 @@ void MesaDriver::ClearBack(GLcontext *ctx,
}
-void MesaDriver::SetBuffer(GLcontext *ctx, struct gl_framebuffer *buffer,
+void MesaDriver::SetBuffer(struct gl_context *ctx, struct gl_framebuffer *buffer,
GLenum mode)
{
/* TODO */
@@ -1028,14 +1028,14 @@ void MesaDriver::GetBufferSize(struct gl_framebuffer * framebuffer, GLuint *widt
}
-void MesaDriver::Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+void MesaDriver::Viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
/* poll for window size change and realloc software Z/stencil/etc if needed */
_mesa_ResizeBuffersMESA();
}
-const GLubyte *MesaDriver::GetString(GLcontext *ctx, GLenum name)
+const GLubyte *MesaDriver::GetString(struct gl_context *ctx, GLenum name)
{
switch (name) {
case GL_RENDERER:
@@ -1057,7 +1057,7 @@ inline void Plot(BGLView *bglview, int x, int y)
}
-void MesaDriver::WriteRGBASpanFront(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteRGBASpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][4],
const GLubyte mask[])
@@ -1082,7 +1082,7 @@ void MesaDriver::WriteRGBASpanFront(const GLcontext *ctx, GLuint n,
}
}
-void MesaDriver::WriteRGBSpanFront(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteRGBSpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][3],
const GLubyte mask[])
@@ -1107,7 +1107,7 @@ void MesaDriver::WriteRGBSpanFront(const GLcontext *ctx, GLuint n,
}
}
-void MesaDriver::WriteMonoRGBASpanFront(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoRGBASpanFront(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLchan color[4],
const GLubyte mask[])
@@ -1131,7 +1131,7 @@ void MesaDriver::WriteMonoRGBASpanFront(const GLcontext *ctx, GLuint n,
}
}
-void MesaDriver::WriteRGBAPixelsFront(const GLcontext *ctx,
+void MesaDriver::WriteRGBAPixelsFront(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
CONST GLubyte rgba[][4],
const GLubyte mask[] )
@@ -1156,7 +1156,7 @@ void MesaDriver::WriteRGBAPixelsFront(const GLcontext *ctx,
}
-void MesaDriver::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoRGBAPixelsFront(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[])
@@ -1181,21 +1181,21 @@ void MesaDriver::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
}
-void MesaDriver::WriteCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
+void MesaDriver::WriteCI32SpanFront( const struct gl_context *ctx, GLuint n, GLint x, GLint y,
const GLuint index[], const GLubyte mask[] )
{
printf("WriteCI32SpanFront() not implemented yet!\n");
// TODO
}
-void MesaDriver::WriteCI8SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
+void MesaDriver::WriteCI8SpanFront( const struct gl_context *ctx, GLuint n, GLint x, GLint y,
const GLubyte index[], const GLubyte mask[] )
{
printf("WriteCI8SpanFront() not implemented yet!\n");
// TODO
}
-void MesaDriver::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoCISpanFront( const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
GLuint colorIndex, const GLubyte mask[] )
{
@@ -1204,7 +1204,7 @@ void MesaDriver::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n,
}
-void MesaDriver::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteCI32PixelsFront( const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[] )
{
@@ -1212,7 +1212,7 @@ void MesaDriver::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n,
// TODO
}
-void MesaDriver::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoCIPixelsFront( const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[] )
{
@@ -1221,7 +1221,7 @@ void MesaDriver::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n,
}
-void MesaDriver::ReadCI32SpanFront( const GLcontext *ctx,
+void MesaDriver::ReadCI32SpanFront( const struct gl_context *ctx,
GLuint n, GLint x, GLint y, GLuint index[] )
{
printf("ReadCI32SpanFront() not implemented yet!\n");
@@ -1229,7 +1229,7 @@ void MesaDriver::ReadCI32SpanFront( const GLcontext *ctx,
}
-void MesaDriver::ReadRGBASpanFront( const GLcontext *ctx, GLuint n,
+void MesaDriver::ReadRGBASpanFront( const struct gl_context *ctx, GLuint n,
GLint x, GLint y, GLubyte rgba[][4] )
{
printf("ReadRGBASpanFront() not implemented yet!\n");
@@ -1237,7 +1237,7 @@ void MesaDriver::ReadRGBASpanFront( const GLcontext *ctx, GLuint n,
}
-void MesaDriver::ReadCI32PixelsFront( const GLcontext *ctx,
+void MesaDriver::ReadCI32PixelsFront( const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLuint indx[], const GLubyte mask[] )
{
@@ -1246,7 +1246,7 @@ void MesaDriver::ReadCI32PixelsFront( const GLcontext *ctx,
}
-void MesaDriver::ReadRGBAPixelsFront( const GLcontext *ctx,
+void MesaDriver::ReadRGBAPixelsFront( const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[] )
{
@@ -1257,7 +1257,7 @@ void MesaDriver::ReadRGBAPixelsFront( const GLcontext *ctx,
-void MesaDriver::WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteRGBASpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgba[][4],
const GLubyte mask[])
@@ -1287,7 +1287,7 @@ void MesaDriver::WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
}
-void MesaDriver::WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteRGBSpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
CONST GLubyte rgb[][3],
const GLubyte mask[])
@@ -1319,7 +1319,7 @@ void MesaDriver::WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
-void MesaDriver::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoRGBASpanBack(const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLchan color[4], const GLubyte mask[])
{
@@ -1347,7 +1347,7 @@ void MesaDriver::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
}
-void MesaDriver::WriteRGBAPixelsBack(const GLcontext *ctx,
+void MesaDriver::WriteRGBAPixelsBack(const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
CONST GLubyte rgba[][4],
const GLubyte mask[] )
@@ -1394,7 +1394,7 @@ void MesaDriver::WriteRGBAPixelsBack(const GLcontext *ctx,
}
-void MesaDriver::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoRGBAPixelsBack(const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[])
@@ -1437,7 +1437,7 @@ void MesaDriver::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
}
-void MesaDriver::WriteCI32SpanBack( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteCI32SpanBack( const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLuint index[], const GLubyte mask[] )
{
@@ -1445,7 +1445,7 @@ void MesaDriver::WriteCI32SpanBack( const GLcontext *ctx, GLuint n,
// TODO
}
-void MesaDriver::WriteCI8SpanBack( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteCI8SpanBack( const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
const GLubyte index[], const GLubyte mask[] )
{
@@ -1453,7 +1453,7 @@ void MesaDriver::WriteCI8SpanBack( const GLcontext *ctx, GLuint n,
// TODO
}
-void MesaDriver::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoCISpanBack( const struct gl_context *ctx, GLuint n,
GLint x, GLint y,
GLuint colorIndex, const GLubyte mask[] )
{
@@ -1462,7 +1462,7 @@ void MesaDriver::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n,
}
-void MesaDriver::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteCI32PixelsBack( const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[] )
{
@@ -1470,7 +1470,7 @@ void MesaDriver::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n,
// TODO
}
-void MesaDriver::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n,
+void MesaDriver::WriteMonoCIPixelsBack( const struct gl_context *ctx, GLuint n,
const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[] )
{
@@ -1479,7 +1479,7 @@ void MesaDriver::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n,
}
-void MesaDriver::ReadCI32SpanBack( const GLcontext *ctx,
+void MesaDriver::ReadCI32SpanBack( const struct gl_context *ctx,
GLuint n, GLint x, GLint y, GLuint index[] )
{
printf("ReadCI32SpanBack() not implemented yet!\n");
@@ -1487,7 +1487,7 @@ void MesaDriver::ReadCI32SpanBack( const GLcontext *ctx,
}
-void MesaDriver::ReadRGBASpanBack( const GLcontext *ctx, GLuint n,
+void MesaDriver::ReadRGBASpanBack( const struct gl_context *ctx, GLuint n,
GLint x, GLint y, GLubyte rgba[][4] )
{
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
@@ -1507,7 +1507,7 @@ void MesaDriver::ReadRGBASpanBack( const GLcontext *ctx, GLuint n,
}
-void MesaDriver::ReadCI32PixelsBack( const GLcontext *ctx,
+void MesaDriver::ReadCI32PixelsBack( const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLuint indx[], const GLubyte mask[] )
{
@@ -1516,7 +1516,7 @@ void MesaDriver::ReadCI32PixelsBack( const GLcontext *ctx,
}
-void MesaDriver::ReadRGBAPixelsBack( const GLcontext *ctx,
+void MesaDriver::ReadRGBAPixelsBack( const struct gl_context *ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[] )
{