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authorBrian Paul <[email protected]>2009-03-18 15:39:11 -0600
committerBrian Paul <[email protected]>2009-03-18 15:45:38 -0600
commita577471c546732419908893b481948feac5b7241 (patch)
treefbb25be99d9034036f72b192af1ad1d2093443a0 /src/mesa/drivers/beos
parentcac1ce09ac52e9bc4aa8d5ba24b6a4d131d8fc69 (diff)
mesa: use the IROUND() macro in pixel packing code
It turns out some tests are sensitive to rounding vs. truncating when converting float color values to integers in glReadPixels(). In particular, this matters when the destination format is 5/6/5 or 4/4/4/4, etc.
Diffstat (limited to 'src/mesa/drivers/beos')
0 files changed, 0 insertions, 0 deletions