diff options
author | Brian <[email protected]> | 2007-02-22 08:53:33 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-02-22 08:53:33 -0700 |
commit | 29c471aafc6a3fef23d553e31a555d1782854a77 (patch) | |
tree | 335385fd55d510118346136c6feb4daa707988b6 /src/mesa/drivers/beos | |
parent | 6d4cf6be4e79c3a6ab18272577df17389e3834a6 (diff) | |
parent | a4b344baa2484c65a1618f3cce3a94c91dea8ef7 (diff) |
Merge branch 'origin' into glsl-compiler-1
Conflicts:
src/mesa/main/state.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/programopt.c
src/mesa/shader/slang/slang_execute.c
src/mesa/sources
src/mesa/swrast/s_arbshader.c
src/mesa/swrast/s_context.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_zoom.c
src/mesa/tnl/t_context.c
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_vb_arbprogram.c
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/t_vtx_eval.c
Diffstat (limited to 'src/mesa/drivers/beos')
-rw-r--r-- | src/mesa/drivers/beos/GLView.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp index 45473a8ef27..9e4a7ebe56e 100644 --- a/src/mesa/drivers/beos/GLView.cpp +++ b/src/mesa/drivers/beos/GLView.cpp @@ -43,7 +43,7 @@ extern "C" { #include "texobj.h" #include "teximage.h" #include "texstore.h" -#include "array_cache/acache.h" +#include "vbo/vbo.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "swrast/s_context.h" @@ -344,7 +344,7 @@ BGLView::BGLView(BRect rect, char *name, /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); - _ac_CreateContext(ctx); + _vbo_CreateContext(ctx); _tnl_CreateContext(ctx); _swsetup_CreateContext(ctx); _swsetup_Wakeup(ctx); @@ -830,7 +830,7 @@ void MesaDriver::UpdateState( GLcontext *ctx, GLuint new_state ) _swrast_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); - _ac_InvalidateState( ctx, new_state ); + _vbo_InvalidateState( ctx, new_state ); _tnl_InvalidateState( ctx, new_state ); if (ctx->Color.DrawBuffer[0] == GL_FRONT) { |