summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/beos/GLView.cpp
diff options
context:
space:
mode:
authorPhilippe Houdoin <[email protected]>2004-08-14 09:43:07 +0000
committerPhilippe Houdoin <[email protected]>2004-08-14 09:43:07 +0000
commit4b3be4d8be05da426e9f9b06d6d8317e86e70d68 (patch)
tree937d3c2655847da5d8da3b23bea4293d278ed5d0 /src/mesa/drivers/beos/GLView.cpp
parent7b0c30574c7bb74036c3afb925cc702a4d7fe0b1 (diff)
Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
PPC byte order now supported (thanks Nathan Whitehorn). Double buffering is now always forced. Unlock the BGLView looper only if needed. Should fix the GLUT-based apps crash at window closing. SwapBuffers() now can wait for next vertical retrace. And several other minor changes...
Diffstat (limited to 'src/mesa/drivers/beos/GLView.cpp')
-rw-r--r--src/mesa/drivers/beos/GLView.cpp293
1 files changed, 159 insertions, 134 deletions
diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp
index 0c24b0f29f3..80af9bd4168 100644
--- a/src/mesa/drivers/beos/GLView.cpp
+++ b/src/mesa/drivers/beos/GLView.cpp
@@ -1,10 +1,8 @@
-/* $Id: GLView.cpp,v 1.10 2003/12/13 01:26:14 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 5.0
+ * Version: 6.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -56,21 +54,38 @@ extern "C" {
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
+
} // extern "C"
+#include <interface/Screen.h>
#include "GLView.h"
// BeOS component ordering for B_RGBA32 bitmap format
-#define BE_RCOMP 2
-#define BE_GCOMP 1
-#define BE_BCOMP 0
-#define BE_ACOMP 3
+#if B_HOST_IS_LENDIAN
+ #define BE_RCOMP 2
+ #define BE_GCOMP 1
+ #define BE_BCOMP 0
+ #define BE_ACOMP 3
-#define PACK_B_RGBA32(color) (color[BCOMP] | (color[GCOMP] << 8) | \
+ #define PACK_B_RGBA32(color) (color[BCOMP] | (color[GCOMP] << 8) | \
(color[RCOMP] << 16) | (color[ACOMP] << 24))
-#define PACK_B_RGB32(color) (color[BCOMP] | (color[GCOMP] << 8) | \
- (color[RCOMP] << 16) | 0xFF000000)
+ #define PACK_B_RGB32(color) (color[BCOMP] | (color[GCOMP] << 8) | \
+ (color[RCOMP] << 16) | 0xFF000000)
+#else
+ // Big Endian B_RGBA32 bitmap format
+ #define BE_RCOMP 1
+ #define BE_GCOMP 2
+ #define BE_BCOMP 3
+ #define BE_ACOMP 0
+
+ #define PACK_B_RGBA32(color) (color[ACOMP] | (color[RCOMP] << 8) | \
+ (color[GCOMP] << 16) | (color[BCOMP] << 24))
+
+ #define PACK_B_RGB32(color) ((color[RCOMP] << 8) | (color[GCOMP] << 16) | \
+ (color[BCOMP] << 24) | 0xFF000000)
+#endif
#define FLIP(coord) (LIBGGI_MODE(ggi_ctx->ggi_visual)->visible.y-(coord) - 1)
@@ -82,6 +97,7 @@ extern "C" {
//
class MesaDriver
{
+friend class BGLView;
public:
MesaDriver();
~MesaDriver();
@@ -242,27 +258,34 @@ private:
BGLView::BGLView(BRect rect, char *name,
ulong resizingMode, ulong mode,
ulong options)
- :BView(rect, name, resizingMode, mode | B_WILL_DRAW | B_FRAME_EVENTS) // | B_FULL_UPDATE_ON_RESIZE)
+ : BView(rect, name, resizingMode, mode | B_WILL_DRAW | B_FRAME_EVENTS) // | B_FULL_UPDATE_ON_RESIZE)
{
- const GLboolean rgbFlag = (options & BGL_RGB) == BGL_RGB;
- const GLboolean alphaFlag = (options & BGL_ALPHA) == BGL_ALPHA;
- const GLboolean dblFlag = (options & BGL_DOUBLE) == BGL_DOUBLE;
+ // We don't support single buffering (yet): double buffering forced.
+ options |= BGL_DOUBLE;
+
+ const GLboolean rgbFlag = ((options & BGL_INDEX) == 0);
+ const GLboolean alphaFlag = ((options & BGL_ALPHA) == BGL_ALPHA);
+ const GLboolean dblFlag = ((options & BGL_DOUBLE) == BGL_DOUBLE);
const GLboolean stereoFlag = false;
const GLint depth = (options & BGL_DEPTH) ? 16 : 0;
const GLint stencil = (options & BGL_STENCIL) ? 8 : 0;
const GLint accum = (options & BGL_ACCUM) ? 16 : 0;
const GLint index = (options & BGL_INDEX) ? 32 : 0;
- const GLint red = (options & BGL_RGB) ? 8 : 0;
- const GLint green = (options & BGL_RGB) ? 8 : 0;
- const GLint blue = (options & BGL_RGB) ? 8 : 0;
- const GLint alpha = (options & BGL_RGB) ? 8 : 0;
+ const GLint red = rgbFlag ? 8 : 0;
+ const GLint green = rgbFlag ? 8 : 0;
+ const GLint blue = rgbFlag ? 8 : 0;
+ const GLint alpha = alphaFlag ? 8 : 0;
+
+ m_options = options | BGL_INDIRECT;
+ struct dd_function_table functions;
+
if (!rgbFlag) {
fprintf(stderr, "Mesa Warning: color index mode not supported\n");
}
// Allocate auxiliary data object
- MesaDriver * md = new MesaDriver;
+ MesaDriver * md = new MesaDriver();
// examine option flags and create gl_context struct
GLvisual * visual = _mesa_create_visual( rgbFlag,
@@ -276,21 +299,29 @@ BGLView::BGLView(BRect rect, char *name,
1
);
- // create core context
- GLcontext * ctx = _mesa_create_context(visual, NULL, md, GL_FALSE);
-
- ctx->Driver.NewTextureObject = _mesa_new_texture_object;
- ctx->Driver.DeleteTexture = _mesa_delete_texture_object;
-
- _mesa_initialize_context(ctx, visual, NULL, md, GL_FALSE);
-
+ // Initialize device driver function table
+ _mesa_init_driver_functions(&functions);
+
+ functions.GetString = md->GetString;
+ functions.UpdateState = md->UpdateState;
+ functions.GetBufferSize = md->GetBufferSize;
+ functions.Clear = md->Clear;
+ functions.ClearIndex = md->ClearIndex;
+ functions.ClearColor = md->ClearColor;
+
+ // create core context
+ GLcontext *ctx = _mesa_create_context(visual, NULL, &functions, md);
+ if (! ctx) {
+ _mesa_destroy_visual(visual);
+ delete md;
+ return;
+ }
_mesa_enable_sw_extensions(ctx);
_mesa_enable_1_3_extensions(ctx);
_mesa_enable_1_4_extensions(ctx);
_mesa_enable_1_5_extensions(ctx);
-
// create core framebuffer
GLframebuffer * buffer = _mesa_create_framebuffer(visual,
depth > 0 ? GL_TRUE : GL_FALSE,
@@ -311,12 +342,21 @@ BGLView::BGLView(BRect rect, char *name,
// Hook aux data into BGLView object
m_gc = md;
+
+ // some stupid applications (Quake2) don't even think about calling LockGL()
+ // before using glGetString and friends... so make sure there is at least a
+ // valid context.
+ if (!_mesa_get_current_context()) {
+ LockGL();
+ // not needed, we don't have a looper yet: UnlockLooper();
+ }
+
}
BGLView::~BGLView()
{
- printf("BGLView destructor\n");
+ // printf("BGLView destructor\n");
MesaDriver * md = (MesaDriver *) m_gc;
assert(md);
delete md;
@@ -338,29 +378,42 @@ void BGLView::UnlockGL()
void BGLView::SwapBuffers()
{
- MesaDriver * md = (MesaDriver *) m_gc;
- assert(md);
- md->SwapBuffers();
+ SwapBuffers(false);
}
+void BGLView::SwapBuffers(bool vSync)
+{
+ MesaDriver * md = (MesaDriver *) m_gc;
+ assert(md);
+ md->SwapBuffers();
+ if (vSync) {
+ BScreen screen(Window());
+ screen.WaitForRetrace();
+ }
+}
+
+
+
+
+#if 0
void BGLView::CopySubBufferMESA(GLint x, GLint y, GLuint width, GLuint height)
{
MesaDriver * md = (MesaDriver *) m_gc;
assert(md);
md->CopySubBuffer(x, y, width, height);
}
-
+#endif
BView * BGLView::EmbeddedView()
{
- // XXX to do
+ // TODO
return NULL;
}
status_t BGLView::CopyPixelsOut(BPoint source, BBitmap *dest)
{
- // XXX to do
+ // TODO
printf("BGLView::CopyPixelsOut() not implemented yet!\n");
return B_UNSUPPORTED;
}
@@ -368,15 +421,17 @@ status_t BGLView::CopyPixelsOut(BPoint source, BBitmap *dest)
status_t BGLView::CopyPixelsIn(BBitmap *source, BPoint dest)
{
- // XXX to do
+ // TODO
printf("BGLView::CopyPixelsIn() not implemented yet!\n");
return B_UNSUPPORTED;
}
-void BGLView::ErrorCallback(unsigned long errorCode) // GLenum errorCode)
+void BGLView::ErrorCallback(unsigned long errorCode) // Mesa's GLenum is not ulong but uint!
{
- // XXX to do
- printf("BGLView::ErrorCallback() not implemented yet!\n");
+ char msg[32];
+ sprintf(msg, "GL: Error code $%04lx.", errorCode);
+ // debugger(msg);
+ printf("%s\n", msg);
return;
}
@@ -465,12 +520,40 @@ status_t BGLView::GetSupportedSuites(BMessage *data)
void BGLView::DirectConnected( direct_buffer_info *info )
{
- // XXX to do
+#if 0
+ if (! m_direct_connected && m_direct_connection_disabled)
+ return;
+
+ direct_info_locker->Lock();
+ switch(info->buffer_state & B_DIRECT_MODE_MASK) {
+ case B_DIRECT_START:
+ m_direct_connected = true;
+ case B_DIRECT_MODIFY:
+ // Get clipping information
+ if (m_clip_list)
+ free(m_clip_list);
+ m_clip_list_count = info->clip_list_count;
+ m_clip_list = (clipping_rect *) malloc(m_clip_list_count*sizeof(clipping_rect));
+ if (m_clip_list) {
+ memcpy(m_clip_list, info->clip_list, m_clip_list_count*sizeof(clipping_rect));
+ fBits = (uint8 *) info->bits;
+ fRowBytes = info->bytes_per_row;
+ fFormat = info->pixel_format;
+ fBounds = info->window_bounds;
+ fDirty = true;
+ }
+ break;
+ case B_DIRECT_STOP:
+ fConnected = false;
+ break;
+ }
+ direct_info_locker->Unlock();
+#endif
}
void BGLView::EnableDirectMode( bool enabled )
{
- // XXX to do
+ // TODO
}
@@ -589,49 +672,8 @@ void MesaDriver::Init(BGLView * bglview, GLcontext * ctx, GLvisual * visual, GLf
// Use default TCL pipeline
tnl->Driver.RunPipeline = _tnl_run_pipeline;
-
- ctx->Driver.GetString = MesaDriver::GetString;
- ctx->Driver.UpdateState = MesaDriver::UpdateState;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
- ctx->Driver.GetBufferSize = MesaDriver::GetBufferSize;
-
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
- ctx->Driver.Clear = MesaDriver::Clear;
- // ctx->Driver.ClearIndex = MesaDriver::ClearIndex;
- // ctx->Driver.ClearColor = MesaDriver::ClearColor;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
- ctx->Driver.DrawBuffer = _swrast_DrawBuffer;
-
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d;
- ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d;
- ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
- ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
-
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
- swdd->SetBuffer = MesaDriver::SetBuffer;
+ swdd->SetBuffer = this->SetBuffer;
}
@@ -646,7 +688,8 @@ void MesaDriver::LockGL()
void MesaDriver::UnlockGL()
{
- m_bglview->UnlockLooper();
+ if (m_bglview->Looper()->IsLocked())
+ m_bglview->UnlockLooper();
// Could call _mesa_make_current(NULL, NULL) but it would just
// hinder performance
}
@@ -654,11 +697,11 @@ void MesaDriver::UnlockGL()
void MesaDriver::SwapBuffers() const
{
- // _mesa_notifySwapBuffers(m_glcontext);
+ _mesa_notifySwapBuffers(m_glcontext);
if (m_bitmap) {
m_bglview->LockLooper();
- m_bglview->DrawBitmap(m_bitmap, BPoint(0, 0));
+ m_bglview->DrawBitmap(m_bitmap);
m_bglview->UnlockLooper();
};
}
@@ -823,7 +866,7 @@ void MesaDriver::ClearBack(GLcontext *ctx,
assert(bitmap);
GLuint *start = (GLuint *) bitmap->Bits();
const GLuint *clearPixelPtr = (const GLuint *) md->m_clear_color;
- const GLuint clearPixel = *clearPixelPtr;
+ const GLuint clearPixel = B_LENDIAN_TO_HOST_INT32(*clearPixelPtr);
if (all) {
const int numPixels = md->m_width * md->m_height;
@@ -1042,20 +1085,23 @@ void MesaDriver::WriteMonoRGBAPixelsFront(const GLcontext *ctx, GLuint n,
void MesaDriver::WriteCI32SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLuint index[], const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteCI32SpanFront() not implemented yet!\n");
+ // TODO
}
void MesaDriver::WriteCI8SpanFront( const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLubyte index[], const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteCI8SpanFront() not implemented yet!\n");
+ // TODO
}
void MesaDriver::WriteMonoCISpanFront( const GLcontext *ctx, GLuint n,
GLint x, GLint y,
GLuint colorIndex, const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteMonoCISpanFront() not implemented yet!\n");
+ // TODO
}
@@ -1063,14 +1109,16 @@ void MesaDriver::WriteCI32PixelsFront( const GLcontext *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteCI32PixelsFront() not implemented yet!\n");
+ // TODO
}
void MesaDriver::WriteMonoCIPixelsFront( const GLcontext *ctx, GLuint n,
const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteMonoCIPixelsFront() not implemented yet!\n");
+ // TODO
}
@@ -1078,7 +1126,7 @@ void MesaDriver::ReadCI32SpanFront( const GLcontext *ctx,
GLuint n, GLint x, GLint y, GLuint index[] )
{
printf("ReadCI32SpanFront() not implemented yet!\n");
- // XXX to do
+ // TODO
}
@@ -1086,7 +1134,7 @@ void MesaDriver::ReadRGBASpanFront( const GLcontext *ctx, GLuint n,
GLint x, GLint y, GLubyte rgba[][4] )
{
printf("ReadRGBASpanFront() not implemented yet!\n");
- // XXX to do
+ // TODO
}
@@ -1095,7 +1143,7 @@ void MesaDriver::ReadCI32PixelsFront( const GLcontext *ctx,
GLuint indx[], const GLubyte mask[] )
{
printf("ReadCI32PixelsFront() not implemented yet!\n");
- // XXX to do
+ // TODO
}
@@ -1104,7 +1152,7 @@ void MesaDriver::ReadRGBAPixelsFront( const GLcontext *ctx,
GLubyte rgba[][4], const GLubyte mask[] )
{
printf("ReadRGBAPixelsFront() not implemented yet!\n");
- // XXX to do
+ // TODO
}
@@ -1118,12 +1166,6 @@ void MesaDriver::WriteRGBASpanBack(const GLcontext *ctx, GLuint n,
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
BBitmap *bitmap = md->m_bitmap;
- static bool already_called = false;
- if (! already_called) {
- printf("WriteRGBASpanBack() called.\n");
- already_called = true;
- }
-
assert(bitmap);
int row = md->m_bottom - y;
@@ -1154,12 +1196,6 @@ void MesaDriver::WriteRGBSpanBack(const GLcontext *ctx, GLuint n,
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
BBitmap *bitmap = md->m_bitmap;
- static bool already_called = false;
- if (! already_called) {
- printf("WriteRGBSpanBack() called.\n");
- already_called = true;
- }
-
assert(bitmap);
int row = md->m_bottom - y;
@@ -1191,12 +1227,6 @@ void MesaDriver::WriteMonoRGBASpanBack(const GLcontext *ctx, GLuint n,
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
BBitmap *bitmap = md->m_bitmap;
- static bool already_called = false;
- if (! already_called) {
- printf("WriteMonoRGBASpanBack() called.\n");
- already_called = true;
- }
-
assert(bitmap);
int row = md->m_bottom - y;
@@ -1226,12 +1256,6 @@ void MesaDriver::WriteRGBAPixelsBack(const GLcontext *ctx,
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
BBitmap *bitmap = md->m_bitmap;
- static bool already_called = false;
- if (! already_called) {
- printf("WriteRGBAPixelsBack() called.\n");
- already_called = true;
- }
-
assert(bitmap);
#if 0
while(n--) {
@@ -1279,12 +1303,6 @@ void MesaDriver::WriteMonoRGBAPixelsBack(const GLcontext *ctx, GLuint n,
MesaDriver *md = (MesaDriver *) ctx->DriverCtx;
BBitmap *bitmap = md->m_bitmap;
- static bool already_called = false;
- if (! already_called) {
- printf("WriteMonoRGBAPixelsBack() called.\n");
- already_called = true;
- }
-
assert(bitmap);
uint32 pixel_color = PACK_B_RGBA32(color);
@@ -1324,21 +1342,24 @@ void MesaDriver::WriteCI32SpanBack( const GLcontext *ctx, GLuint n,
GLint x, GLint y,
const GLuint index[], const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteCI32SpanBack() not implemented yet!\n");
+ // TODO
}
void MesaDriver::WriteCI8SpanBack( const GLcontext *ctx, GLuint n,
GLint x, GLint y,
const GLubyte index[], const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteCI8SpanBack() not implemented yet!\n");
+ // TODO
}
void MesaDriver::WriteMonoCISpanBack( const GLcontext *ctx, GLuint n,
GLint x, GLint y,
GLuint colorIndex, const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteMonoCISpanBack() not implemented yet!\n");
+ // TODO
}
@@ -1346,21 +1367,24 @@ void MesaDriver::WriteCI32PixelsBack( const GLcontext *ctx, GLuint n,
const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteCI32PixelsBack() not implemented yet!\n");
+ // TODO
}
void MesaDriver::WriteMonoCIPixelsBack( const GLcontext *ctx, GLuint n,
const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[] )
{
- // XXX to do
+ printf("WriteMonoCIPixelsBack() not implemented yet!\n");
+ // TODO
}
void MesaDriver::ReadCI32SpanBack( const GLcontext *ctx,
GLuint n, GLint x, GLint y, GLuint index[] )
{
- // XXX to do
+ printf("ReadCI32SpanBack() not implemented yet!\n");
+ // TODO
}
@@ -1388,7 +1412,8 @@ void MesaDriver::ReadCI32PixelsBack( const GLcontext *ctx,
GLuint n, const GLint x[], const GLint y[],
GLuint indx[], const GLubyte mask[] )
{
- // XXX to do
+ printf("ReadCI32PixelsBack() not implemented yet!\n");
+ // TODO
}