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authorEric Anholt <[email protected]>2013-09-18 12:32:31 -0700
committerEric Anholt <[email protected]>2013-09-21 16:48:58 -0700
commit938956ad52bc7659212b5877080967d4af0aad81 (patch)
tree3c298f969dcbcc7a53c689d9ec817f3d1dbaae0b /src/mesa/drivers/SConscript
parent1266f01dc76fb58dbbc2df6c1c639c9373584393 (diff)
i965/gen4: Fix fragment program rectangle texture shadow compares.
The rescale_texcoord(), if it does something, will return just the GLSL-sized coordinate, leaving out the 3rd and 4th components where we were storing our projected shadow compare and the texture projector. Deref the shadow compare before using the shared rescale-the-coordinate code to fix the problem. Fixes piglit tex-shadow2drect.shader_test and txp-shadow2drect.shader_test Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69525 NOTE: This is a candidate for stable branches. Reviewed-by: Kenneth Graunke <[email protected]>
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