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author | Brian Paul <[email protected]> | 2009-10-14 14:19:03 -0600 |
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committer | Brian Paul <[email protected]> | 2009-10-16 07:36:50 -0600 |
commit | 89b31c9619449d5c9b8ebe4e245c2a926e3583e6 (patch) | |
tree | 394d052f502e2b179c7f1c9a74bfab9dbc1cf499 /src/mesa/descrip.mms | |
parent | 3f30b0709b5a71915df336194f9f805e4c306cef (diff) |
mesa: use C locale for _mesa_strtod()
_mesa_strtod() is used for shader/program parsing where the decimal
point character is always '.' Use strtod_l() with a "C" locale to
ensure correct string->double conversion when the actual locale uses
another character such as ',' for the decimal point.
Fixes bug 24531.
Diffstat (limited to 'src/mesa/descrip.mms')
0 files changed, 0 insertions, 0 deletions