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authorBrian Paul <[email protected]>2006-04-25 00:53:25 +0000
committerBrian Paul <[email protected]>2006-04-25 00:53:25 +0000
commit94b30dc390f1fdd526c080080830016fad3e2ee2 (patch)
tree92643c41eae15bcf373a9777ca04e73cfe46c7c3 /src/mesa/array_cache
parent5bdc6fdebc0ab59a888fba15136eb4a0ee2790e1 (diff)
Put color index attribute into the 6th attribute slot.
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
Diffstat (limited to 'src/mesa/array_cache')
-rw-r--r--src/mesa/array_cache/ac_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/array_cache/ac_context.c b/src/mesa/array_cache/ac_context.c
index ebf3a3dc47b..ff143c13e21 100644
--- a/src/mesa/array_cache/ac_context.c
+++ b/src/mesa/array_cache/ac_context.c
@@ -96,7 +96,7 @@ static void _ac_fallbacks_init( GLcontext *ctx )
cl->Type = GL_FLOAT;
cl->Stride = 0;
cl->StrideB = 0;
- cl->Ptr = (GLubyte *) &ctx->Current.Index;
+ cl->Ptr = (GLubyte *) &ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX];
cl->Enabled = 1;
cl->Flags = CA_CLIENT_DATA; /* hack */
#if FEATURE_ARB_vertex_buffer_object