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authorBrian Paul <[email protected]>2003-10-22 22:59:07 +0000
committerBrian Paul <[email protected]>2003-10-22 22:59:07 +0000
commitc5b1e81de48de5d8830bf5d92ff767ad1985e46e (patch)
tree169c3c09cdc4e69badfb46540db39439bc2d0ef4 /src/mesa/array_cache
parent15c37348a5d47ece17ffef38978aa8253363e6ee (diff)
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there.
Diffstat (limited to 'src/mesa/array_cache')
-rw-r--r--src/mesa/array_cache/ac_context.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/array_cache/ac_context.c b/src/mesa/array_cache/ac_context.c
index e22f771b674..35d341d64e9 100644
--- a/src/mesa/array_cache/ac_context.c
+++ b/src/mesa/array_cache/ac_context.c
@@ -336,28 +336,28 @@ void _ac_DestroyContext( GLcontext *ctx )
* not an offset into a buffer object.
*/
if (ac->Cache.Vertex.Ptr && ac->Cache.Vertex.BufferObj == nullObj)
- FREE( ac->Cache.Vertex.Ptr );
+ FREE( (void *) ac->Cache.Vertex.Ptr );
if (ac->Cache.Normal.Ptr && ac->Cache.Normal.BufferObj == nullObj)
- FREE( ac->Cache.Normal.Ptr );
+ FREE( (void *) ac->Cache.Normal.Ptr );
if (ac->Cache.Color.Ptr && ac->Cache.Color.BufferObj == nullObj)
- FREE( ac->Cache.Color.Ptr );
+ FREE( (void *) ac->Cache.Color.Ptr );
if (ac->Cache.SecondaryColor.Ptr && ac->Cache.SecondaryColor.BufferObj == nullObj)
- FREE( ac->Cache.SecondaryColor.Ptr );
+ FREE( (void *) ac->Cache.SecondaryColor.Ptr );
if (ac->Cache.EdgeFlag.Ptr && ac->Cache.EdgeFlag.BufferObj == nullObj)
- FREE( ac->Cache.EdgeFlag.Ptr );
+ FREE( (void *) ac->Cache.EdgeFlag.Ptr );
if (ac->Cache.Index.Ptr && ac->Cache.Index.BufferObj == nullObj)
- FREE( ac->Cache.Index.Ptr );
+ FREE( (void *) ac->Cache.Index.Ptr );
if (ac->Cache.FogCoord.Ptr && ac->Cache.FogCoord.BufferObj == nullObj)
- FREE( ac->Cache.FogCoord.Ptr );
+ FREE( (void *) ac->Cache.FogCoord.Ptr );
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
if (ac->Cache.TexCoord[i].Ptr && ac->Cache.TexCoord[i].BufferObj == nullObj)
- FREE( ac->Cache.TexCoord[i].Ptr );
+ FREE( (void *) ac->Cache.TexCoord[i].Ptr );
}
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
if (ac->Cache.Attrib[i].Ptr && ac->Cache.Attrib[i].BufferObj == nullObj)
- FREE( ac->Cache.Attrib[i].Ptr );
+ FREE( (void *) ac->Cache.Attrib[i].Ptr );
}
if (ac->Elts)