diff options
author | Brian Paul <[email protected]> | 2003-10-22 22:59:07 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2003-10-22 22:59:07 +0000 |
commit | c5b1e81de48de5d8830bf5d92ff767ad1985e46e (patch) | |
tree | 169c3c09cdc4e69badfb46540db39439bc2d0ef4 /src/mesa/array_cache/ac_context.c | |
parent | 15c37348a5d47ece17ffef38978aa8253363e6ee (diff) |
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Only glDrawArrays() done so far.
Simplified glVertex/Color/etcPointer functions.
Misc casts added here and there.
Diffstat (limited to 'src/mesa/array_cache/ac_context.c')
-rw-r--r-- | src/mesa/array_cache/ac_context.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/array_cache/ac_context.c b/src/mesa/array_cache/ac_context.c index e22f771b674..35d341d64e9 100644 --- a/src/mesa/array_cache/ac_context.c +++ b/src/mesa/array_cache/ac_context.c @@ -336,28 +336,28 @@ void _ac_DestroyContext( GLcontext *ctx ) * not an offset into a buffer object. */ if (ac->Cache.Vertex.Ptr && ac->Cache.Vertex.BufferObj == nullObj) - FREE( ac->Cache.Vertex.Ptr ); + FREE( (void *) ac->Cache.Vertex.Ptr ); if (ac->Cache.Normal.Ptr && ac->Cache.Normal.BufferObj == nullObj) - FREE( ac->Cache.Normal.Ptr ); + FREE( (void *) ac->Cache.Normal.Ptr ); if (ac->Cache.Color.Ptr && ac->Cache.Color.BufferObj == nullObj) - FREE( ac->Cache.Color.Ptr ); + FREE( (void *) ac->Cache.Color.Ptr ); if (ac->Cache.SecondaryColor.Ptr && ac->Cache.SecondaryColor.BufferObj == nullObj) - FREE( ac->Cache.SecondaryColor.Ptr ); + FREE( (void *) ac->Cache.SecondaryColor.Ptr ); if (ac->Cache.EdgeFlag.Ptr && ac->Cache.EdgeFlag.BufferObj == nullObj) - FREE( ac->Cache.EdgeFlag.Ptr ); + FREE( (void *) ac->Cache.EdgeFlag.Ptr ); if (ac->Cache.Index.Ptr && ac->Cache.Index.BufferObj == nullObj) - FREE( ac->Cache.Index.Ptr ); + FREE( (void *) ac->Cache.Index.Ptr ); if (ac->Cache.FogCoord.Ptr && ac->Cache.FogCoord.BufferObj == nullObj) - FREE( ac->Cache.FogCoord.Ptr ); + FREE( (void *) ac->Cache.FogCoord.Ptr ); for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { if (ac->Cache.TexCoord[i].Ptr && ac->Cache.TexCoord[i].BufferObj == nullObj) - FREE( ac->Cache.TexCoord[i].Ptr ); + FREE( (void *) ac->Cache.TexCoord[i].Ptr ); } for (i = 0; i < VERT_ATTRIB_MAX; i++) { if (ac->Cache.Attrib[i].Ptr && ac->Cache.Attrib[i].BufferObj == nullObj) - FREE( ac->Cache.Attrib[i].Ptr ); + FREE( (void *) ac->Cache.Attrib[i].Ptr ); } if (ac->Elts) |