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authorKeith Whitwell <[email protected]>2001-02-04 00:47:28 +0000
committerKeith Whitwell <[email protected]>2001-02-04 00:47:28 +0000
commit71270195d5f48726d22e8371d0119806d9dcb8e0 (patch)
tree2bbcc267cea8677015c7d915c0938b2bc86d5459 /src/mesa/array_cache/ac_context.c
parent6e9f8b7cdbe5daf1767d192faef1cbe98ada1324 (diff)
rework to correctly respect _ac_import_range()
Diffstat (limited to 'src/mesa/array_cache/ac_context.c')
-rw-r--r--src/mesa/array_cache/ac_context.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/array_cache/ac_context.c b/src/mesa/array_cache/ac_context.c
index f3609ebe8c0..5f3115baef1 100644
--- a/src/mesa/array_cache/ac_context.c
+++ b/src/mesa/array_cache/ac_context.c
@@ -1,4 +1,4 @@
-/* $Id: ac_context.c,v 1.1 2000/12/26 15:14:04 keithw Exp $ */
+/* $Id: ac_context.c,v 1.2 2001/02/04 00:47:28 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -188,30 +188,30 @@ static void _ac_elts_init( GLcontext *ctx )
ac->elt_size = size;
}
-static void _ac_current_init( GLcontext *ctx )
+static void _ac_raw_init( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
GLuint i;
- ac->Current.Color = &ac->Fallback.Color;
- ac->Current.EdgeFlag = &ac->Fallback.EdgeFlag;
- ac->Current.FogCoord = &ac->Fallback.FogCoord;
- ac->Current.Index = &ac->Fallback.Index;
- ac->Current.Normal = &ac->Fallback.Normal;
- ac->Current.SecondaryColor = &ac->Fallback.SecondaryColor;
- ac->Current.Vertex = &ctx->Array.Vertex;
-
- ac->Writeable.Color = GL_FALSE;
- ac->Writeable.EdgeFlag = GL_FALSE;
- ac->Writeable.FogCoord = GL_FALSE;
- ac->Writeable.Index = GL_FALSE;
- ac->Writeable.Normal = GL_FALSE;
- ac->Writeable.SecondaryColor = GL_FALSE;
- ac->Writeable.Vertex = GL_FALSE;
+ ac->Raw.Color = ac->Fallback.Color;
+ ac->Raw.EdgeFlag = ac->Fallback.EdgeFlag;
+ ac->Raw.FogCoord = ac->Fallback.FogCoord;
+ ac->Raw.Index = ac->Fallback.Index;
+ ac->Raw.Normal = ac->Fallback.Normal;
+ ac->Raw.SecondaryColor = ac->Fallback.SecondaryColor;
+ ac->Raw.Vertex = ctx->Array.Vertex;
+
+ ac->IsCached.Color = GL_FALSE;
+ ac->IsCached.EdgeFlag = GL_FALSE;
+ ac->IsCached.FogCoord = GL_FALSE;
+ ac->IsCached.Index = GL_FALSE;
+ ac->IsCached.Normal = GL_FALSE;
+ ac->IsCached.SecondaryColor = GL_FALSE;
+ ac->IsCached.Vertex = GL_FALSE;
for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) {
- ac->Current.TexCoord[i] = &ac->Fallback.TexCoord[i];
- ac->Writeable.TexCoord[i] = GL_FALSE;
+ ac->Raw.TexCoord[i] = ac->Fallback.TexCoord[i];
+ ac->IsCached.TexCoord[i] = GL_FALSE;
}
}
@@ -222,7 +222,7 @@ GLboolean _ac_CreateContext( GLcontext *ctx )
if (ctx->acache_context) {
_ac_cache_init( ctx );
_ac_fallbacks_init( ctx );
- _ac_current_init( ctx );
+ _ac_raw_init( ctx );
_ac_elts_init( ctx );
return GL_TRUE;
}