diff options
author | Eric Anholt <[email protected]> | 2019-06-20 10:18:41 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-07-01 11:12:15 -0700 |
commit | 52a39a332fec1e5a8d686558b9a71e42bcfcbb0f (patch) | |
tree | 188067a80775d690eed12d88827bb69d521ca2dc /src/mesa/SConscript | |
parent | 1738b38ce8ef5fec6146225306bd70690a269afa (diff) |
mesa: Replace gen_matypes with a simple header for V4F/mat layout.
We can greatly simplify our builds by just hardcoding GLvector4f and
GLmatrix's layouts.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'src/mesa/SConscript')
-rw-r--r-- | src/mesa/SConscript | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript index eaf23fbae18..da003743f59 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -103,23 +103,6 @@ if env['platform'] not in ('cygwin', 'darwin', 'windows', 'haiku'): else: pass - # Generate matypes.h - if env['machine'] in ('x86', 'x86_64'): - # See http://www.scons.org/wiki/UsingCodeGenerators - gen_matypes = env.Program( - target = 'gen_matypes', - source = 'x86/gen_matypes.c', - ) - matypes = env.Command( - 'matypes.h', - gen_matypes, - gen_matypes[0].abspath + ' > $TARGET', - ) - # Add the dir containing the generated header (somewhere inside the - # build dir) to the include path - env.Prepend(CPPPATH = [matypes[0].dir]) - - # The marshal_generated.c file is generated from the GL/ES API.xml file env.CodeGenerate( target = 'main/marshal_generated.c', |