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authorGeorge Kyriazis <[email protected]>2018-01-19 15:47:06 -0600
committerGeorge Kyriazis <[email protected]>2018-01-19 16:52:40 -0600
commit0cd9ad98a3364f9be04964069ec602bb0ba3119d (patch)
treea9f7664c9c8f1b420792f524c641140ad9b3a3b4 /src/mesa/SConscript
parent3140e714d290aa29ccdd39b74a7a9658f1dfe05b (diff)
swr/rast: AVX-512 changes to enable 16-wide VS
Add a new define (USE_SIMD16_VS), to denote calling a 16-wide vertex shader. This is needed because the mesa driver can do 16-wide shaders, but rasty cannot yet, so we need to distinguish. Create a new VertexID entry (VertexID16) for the USE_SIMD16_VS case, since we need to format the vertex id in a way that is digestible by the 16-wide VS Disabled for now. To be enabled in a future checkin when driver work is complete. Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/mesa/SConscript')
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