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authorJason Ekstrand <[email protected]>2016-07-22 19:53:59 -0700
committerJason Ekstrand <[email protected]>2016-07-26 07:58:44 -0700
commitd16dc8e9638e35f77972e697f39b1ddb7c675c56 (patch)
tree5b0678bc5feecd9d9019566249d669a4348b2166 /src/mesa/SConscript
parent126bd159409f61cb58e208dfc615c957d3d35a30 (diff)
i965/blorp/gen8: Stop multiplying depth by 6 for cubes
intel_mipmap_tree::logical_depth0 is now in 2-D slices so there is no need for us to multiply by 6 when we go to fill out a blorp surface state. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
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