diff options
author | Brian Paul <[email protected]> | 2010-06-10 23:02:41 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-06-10 23:23:13 -0600 |
commit | ec2b92f98c2e7f161521b447cc1d9a36bce3707c (patch) | |
tree | 0d14877ab936be2eac4ae404c2bbf8a3d4e88d7e /src/mesa/SConscript | |
parent | f1c5043f94261fecd8a6e54fe37d786554affcdd (diff) |
mesa: rename src/mesa/shader/ to src/mesa/program/
Diffstat (limited to 'src/mesa/SConscript')
-rw-r--r-- | src/mesa/SConscript | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 405b5c8830c..79e9b4553b7 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -197,27 +197,27 @@ if env['platform'] != 'winddk': 'state_tracker/st_texture.c', ] - shader_sources = [ - 'shader/arbprogparse.c', - 'shader/hash_table.c', - 'shader/lex.yy.c', - 'shader/nvfragparse.c', - 'shader/nvvertparse.c', - 'shader/program.c', - 'shader/program_parse.tab.c', - 'shader/program_parse_extra.c', - 'shader/prog_cache.c', - 'shader/prog_execute.c', - 'shader/prog_instruction.c', - 'shader/prog_noise.c', - 'shader/prog_optimize.c', - 'shader/prog_parameter.c', - 'shader/prog_parameter_layout.c', - 'shader/prog_print.c', - 'shader/prog_statevars.c', - 'shader/prog_uniform.c', - 'shader/programopt.c', - 'shader/symbol_table.c', + program_sources = [ + 'program/arbprogparse.c', + 'program/hash_table.c', + 'program/lex.yy.c', + 'program/nvfragparse.c', + 'program/nvvertparse.c', + 'program/program.c', + 'program/program_parse.tab.c', + 'program/program_parse_extra.c', + 'program/prog_cache.c', + 'program/prog_execute.c', + 'program/prog_instruction.c', + 'program/prog_noise.c', + 'program/prog_optimize.c', + 'program/prog_parameter.c', + 'program/prog_parameter_layout.c', + 'program/prog_print.c', + 'program/prog_statevars.c', + 'program/prog_uniform.c', + 'program/programopt.c', + 'program/symbol_table.c', ] slang_sources = [ @@ -245,10 +245,10 @@ if env['platform'] != 'winddk': mesa_sources = ( main_sources + math_sources + + program_sources + vbo_sources + vf_sources + statetracker_sources + - shader_sources + slang_sources ) @@ -327,7 +327,7 @@ if env['platform'] != 'winddk': # build dir) to the include path env.Append(CPPPATH = [matypes[0].dir]) - SConscript('shader/slang/library/SConscript') + SConscript('slang/library/SConscript') # # Libraries |