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authorAbdiel Janulgue <[email protected]>2012-11-28 13:30:18 +0200
committerChad Versace <[email protected]>2013-02-01 11:58:13 -0800
commit6c7e95cb891f05be4014ab1e7bb9eb7ce32f898c (patch)
tree3b7b353aafb11545a938df3bbfba3015f0b623b2 /src/mesa/SConscript
parent8e2454c562ce9e6d06ba5e39c8e03097d3590c0e (diff)
intel: implement create image from texture
Save miptree level info to DRIImage: - Appropriately-aligned base offset pointing to the image - Additional x/y adjustment offsets from above. v8: -Bump intelImageExtension version v9: -Don't use internal _eglError but implement error reporting in new DRI inteface instead. This fixes Android build problems based on feedback from Adrian M Negreanu and Chad Versace. -Move the non-tile-aligned check and error-reporting to intel_set_texture_image_region v10: -Don't #include "egl/main/eglcurrent.h". [chadv] Reviewed-by: Eric Anholt <[email protected]> (v6) Acked-by: Chad Versace <[email protected]> (v10) Signed-off-by: Abdiel Janulgue <[email protected]>
Diffstat (limited to 'src/mesa/SConscript')
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