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authorBrian Paul <[email protected]>2009-12-29 15:04:03 -0700
committerBrian Paul <[email protected]>2009-12-29 15:04:03 -0700
commit3728673bd1b974e54858fbab6ff62d3607b0d3f0 (patch)
tree3c66688732a9aa9133f72e79bb43ec1cda1cb66c /src/mesa/SConscript
parent561a107df71aace22a15003cc77dd504ab8b06a0 (diff)
mesa: per-buffer blend enabled flags
ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to indicate blend on/off status for each color/draw buffer. This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and _mesa_IsEnabledIndexed(). The enable function corresponds to glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3. Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0 unless GL_EXT_draw_buffers2 is enabled.
Diffstat (limited to 'src/mesa/SConscript')
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