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authorBrian Paul <[email protected]>2009-05-01 18:31:04 -0600
committerBrian Paul <[email protected]>2009-05-01 18:31:04 -0600
commit62043b27575c378c027251316421e4699f461108 (patch)
treed7ea4d16eec360c450067c6886efa6b0e76208ac /src/mesa/SConscript
parenta7ef5b76d6889c4a6614eddea0c021c83f6a8703 (diff)
mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXEL
Since GL_READ_BUFFER is historically part of the gl_pixel_attrib group it made sense to signal changes with _NEW_PIXEL. But now with FBOs it's also part of the framebuffer state. Now _NEW_PIXEL strictly indicates pixels transfer state changes. This change avoids framebuffer state validation when any random bit of pixel-transfer state is set. DRI drivers updated too: don't check _NEW_COLOR when updating framebuffer state. I think that was just copied from the Xlib driver because we care about dither enable/disable state there.
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