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authorEric Anholt <[email protected]>2011-11-30 08:27:53 -0800
committerEric Anholt <[email protected]>2011-12-07 13:38:51 -0800
commite0d67a3a8b4ec73df7e6f818989480a3dd1ee706 (patch)
tree79b8a4595e8a5c5dddf61e76a7d6879d7634c436 /src/mesa/Makefile
parented3aeb56ec3fde24c2fc69515c0b5d348b41caf3 (diff)
intel: Track miptrees for fake packed depth/stencil renderbuffers.
Right now the fake packed d/s RBs are creating two sub-renderbuffers with their own storage, and the hardware setup and the mapping code have been explicitly referencing them. By setting miptrees on them, we'll be able to make our renderbuffer code for fake packed depth/stencil more consistent with all our other renderbuffers. The interesting new behavior here is that there is now a mt with a non-depthstencil format (X8Z24) that has a stencil_mt field associated. This looks like it should be safe, and we'll need to be able to do this for floating point depth/stencil as well.
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