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author | Roland Scheidegger <[email protected]> | 2018-01-01 04:20:41 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2018-01-10 04:59:00 +0100 |
commit | 0be1dc25cf72da49fc767f2cd6560f738c0449e0 (patch) | |
tree | c9bc91d810b9ae4ca1a726faa5b27da30d72059f /src/mesa/Android.libmesa_st_mesa.mk | |
parent | 43292c78b7f6b496cd568005c8fa14b5b1d6375f (diff) |
r600: increase number of ubos by one to 14
Ideally we'd support 16 (d3d11 requires 15, and mesa subtracts one for non-ubo
constants), but that's kind of impossible (it would be only doable if either
we'd somehow merge the mesa non-ubo constants with the driver constants, or
only use the driver constants with vtx fetch instead of through the kcache
mechanism - the latter probably wouldn't be too bad).
For now just do as the comment already said, place the gs ring (not really
a const buffer in any case) which is only ever referred to through vc fetch
clauses at index 16. Throw in a couple asserts for good measure to make sure
the hw limit isn't exceeded.
Tested-by: Konstantin Kharlamov <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/Android.libmesa_st_mesa.mk')
0 files changed, 0 insertions, 0 deletions