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authorEric Anholt <[email protected]>2013-05-24 12:40:14 -0700
committerEric Anholt <[email protected]>2013-05-28 13:06:57 -0700
commit1cb8de6fff24743e479e17f023bd3a7b455b756f (patch)
tree87be645c20b00e06dc74e7ae1cc8eb200bf33036 /src/mesa/Android.libmesa_glsl_utils.mk
parent5f29dca0700c7bc87c891b1d7653ae3d798407d4 (diff)
intel: Fix MRT handling of glBitmap().
We'd only hit color buffer 0 even if multiple draw buffers were bound. NOTE: This is a candidate for the stable branches. Reviewed-and-tested-by: Ian Romanick <[email protected]> Acked-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/Android.libmesa_glsl_utils.mk')
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