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authorEdward O'Callaghan <[email protected]>2015-11-26 16:55:01 +1100
committerMarek Olšák <[email protected]>2015-12-02 18:23:43 +0100
commit772f429f0a7fc8ee0454a6480f7f71a3c45df4de (patch)
tree9ee8c351995cca74cf24df63a2fab513cd027b4f /src/mesa/Android.libmesa_glsl_utils.mk
parent8f2c5e281da6f750e76958a000e769023aa0a5a7 (diff)
gallium/util: Fix util_blitter_clear_depth_stencil() for num_layers>1
Previously util_blitter_clear_depth_stencil() could not clear more than the first layer. We need to generalise this as we did for util_blitter_clear_render_target(). Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/Android.libmesa_glsl_utils.mk')
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