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author | Marta Lofstedt <[email protected]> | 2015-08-19 20:25:22 +0200 |
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committer | Marta Lofstedt <[email protected]> | 2015-09-22 12:21:59 +0200 |
commit | 6c3de8996fbe9447e092cc75ccdd6f720fabaf4d (patch) | |
tree | f126a5536b1573b28bcec8edebda493c89367e2a /src/mesa/Android.libmesa_glsl_utils.mk | |
parent | 7f8815bcb9af9b4b374ad7bd6e7cfa7529a6c980 (diff) |
mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling with OpenGL Core
According to OpenGL ES 3.1 specification 10.3.1:
"An INVALID_OPERATION error is generated if buffer is not zero
or a name returned from a previous call to GenBuffers,
or if such a name has since been deleted with DeleteBuffers."
This error check was previously limited to OpenGL Core.
Signed-off-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src/mesa/Android.libmesa_glsl_utils.mk')
0 files changed, 0 insertions, 0 deletions