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author | Ian Romanick <ian.d.romanick@intel.com> | 2011-11-14 18:12:16 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2012-01-11 12:51:24 -0800 |
commit | 6a992c3288b6f7a5d94172c9ad1908e71e58233e (patch) | |
tree | 01de8311508d0034fc622393f2e7abcbef4742bd /src/mesa/.gitignore | |
parent | 32be81de39f7548e353afabf1215b0ea7c7b0916 (diff) |
linker: Calculate the sampler to texture target mapping during linking
Track the calculated data in gl_shader_program instead of the
individual assembly shaders.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/.gitignore')
0 files changed, 0 insertions, 0 deletions