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authorNicolai Hähnle <[email protected]>2017-10-10 13:58:44 +0200
committerNicolai Hähnle <[email protected]>2017-10-10 13:58:44 +0200
commit288dea076e3311530214aaaa53884a6d920b590a (patch)
tree1e7ab9427d7eea482da086be26a4d4b084eadca4 /src/mesa/.gitignore
parentd245724399b7ac9e2ddf99d381f7fe092204006a (diff)
st/mesa: fix import of EGL images with non-zero level or layer
In GL state, textures created from EGL images look like plain 2D textures with a single level, so we use the existing layer_override facility and add an analogous level_override one. Fixes dEQP-EGL.functional.image.create.gles2_cubemap_{positive,negative}_{x,y,z}_rgba_texture Reviewed-by: Marek Olšák <[email protected]>
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