diff options
author | Timothy Arceri <[email protected]> | 2017-03-31 11:45:34 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-04-03 09:31:11 +1000 |
commit | dbdd7231c252cbed52a196c86725730c07cd8006 (patch) | |
tree | e4f17425dbef484f471380334a8397ce8c16f041 /src/mapi | |
parent | a0f0f3958e012335e8b1c30e4a10ed1141c7758c (diff) |
mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabled
We could re-enable it also but I haven't tested that yet, and I'm
not sure we care much anyway.
V2: don't disable it from with the call itself. We need a custom
marshalling function or we get stuck waiting for thread to
finish.
V3: tidy up redundant code copied from generated version.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/gen/gl_API.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 8392e3a520b..af482707d03 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -2361,7 +2361,7 @@ <glx rop="138" handcode="client"/> </function> - <function name="Enable" es1="1.0" es2="2.0"> + <function name="Enable" es1="1.0" es2="2.0" marshal="custom"> <param name="cap" type="GLenum"/> <glx rop="139" handcode="client"/> </function> |