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author | Henri Verbeet <[email protected]> | 2018-03-26 19:06:08 +0430 |
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committer | Henri Verbeet <[email protected]> | 2018-03-29 14:38:25 +0430 |
commit | 0b73c86b8030a7f7cb35fc85c83eff7f2b8c24a4 (patch) | |
tree | 2a89d8402c0741d9874be587e6f1970c12865c97 /src/mapi | |
parent | e45fe0ed66af32a36b03d5a5141e68fad0d15e6a (diff) |
mesa: Inherit texture view multi-sample information from the original texture images.
Found running "The Witness" in Wine. Without this patch, texture views created
on multi-sample textures would have a GL_TEXTURE_SAMPLES of 0. All things
considered such views actually work surprisingly well, but when combined with
(plain) multi-sample textures in a framebuffer object, the resulting FBO is
incomplete because the sample counts don't match.
CC: <[email protected]>
Signed-off-by: Henri Verbeet <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mapi')
0 files changed, 0 insertions, 0 deletions