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authorTimothy Arceri <[email protected]>2018-06-20 13:05:05 +1000
committerTimothy Arceri <[email protected]>2018-06-30 08:38:33 +1000
commitddb351f7fe056589b349233edd6d5f9cd2295ec7 (patch)
tree89a6d719a5aae402cd5ef4b27e0d8522b85296f4 /src/mapi
parentc283b413c1067644001f99e9f8a26a48063968f3 (diff)
mesa: enable ARB_vertex_attrib_64bit in compat profile
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/apiexec.py20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py
index 1a91785d375..44552f43f29 100644
--- a/src/mapi/glapi/gen/apiexec.py
+++ b/src/mapi/glapi/gen/apiexec.py
@@ -113,16 +113,16 @@ functions = {
# For Mesa this effectively means OpenGL 3.2 is required. It seems
# unlikely that Mesa will ever get support for any of the NV extensions
# that add "equivalent functionality."
- "VertexAttribL1d": exec_info(core=32),
- "VertexAttribL2d": exec_info(core=32),
- "VertexAttribL3d": exec_info(core=32),
- "VertexAttribL4d": exec_info(core=32),
- "VertexAttribL1dv": exec_info(core=32),
- "VertexAttribL2dv": exec_info(core=32),
- "VertexAttribL3dv": exec_info(core=32),
- "VertexAttribL4dv": exec_info(core=32),
- "VertexAttribLPointer": exec_info(core=32),
- "GetVertexAttribLdv": exec_info(core=32),
+ "VertexAttribL1d": exec_info(compatibility=32, core=32),
+ "VertexAttribL2d": exec_info(compatibility=32, core=32),
+ "VertexAttribL3d": exec_info(compatibility=32, core=32),
+ "VertexAttribL4d": exec_info(compatibility=32, core=32),
+ "VertexAttribL1dv": exec_info(compatibility=32, core=32),
+ "VertexAttribL2dv": exec_info(compatibility=32, core=32),
+ "VertexAttribL3dv": exec_info(compatibility=32, core=32),
+ "VertexAttribL4dv": exec_info(compatibility=32, core=32),
+ "VertexAttribLPointer": exec_info(compatibility=32, core=32),
+ "GetVertexAttribLdv": exec_info(compatibility=32, core=32),
# OpenGL 4.1 / GL_ARB_viewport_array. The extension spec says:
#