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authorFredrik Höglund <[email protected]>2015-03-02 18:37:27 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commit308926853d132a4d096e70447a262bef1e576789 (patch)
treed7eea59820b848a7ff7325ef562c0356528ae4ab /src/mapi
parentcc9b68e9c91165ef125338542aebf27a9c8c1406 (diff)
mesa: Implement VertexArrayVertexBuffers
Reviewed-by: Laura Ekstrand <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 46f5ea28c0e..645c9cc80d7 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -478,6 +478,15 @@
<param name="stride" type="GLsizei" />
</function>
+ <function name="VertexArrayVertexBuffers" offset="assign">
+ <param name="vaobj" type="GLuint" />
+ <param name="first" type="GLuint" />
+ <param name="count" type="GLsizei" />
+ <param name="buffers" type="const GLuint *" />
+ <param name="offsets" type="const GLintptr *" />
+ <param name="strides" type="const GLsizei *" />
+ </function>
+
<!-- Sampler object functions -->
<function name="CreateSamplers" offset="assign">