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authorChia-I Wu <[email protected]>2014-10-06 12:42:56 +0800
committerChia-I Wu <[email protected]>2014-10-06 15:10:30 +0800
commitf358462640beb7660b9ce2a31d5367fc33421ee1 (patch)
tree409abd7b13805c8ca8b4d8aec76fedf81ed65af0 /src/mapi
parentca824e69403a32144328d1fb7987d0537e88ee04 (diff)
ilo: let shaders determine surface counts
When a shader needs N surfaces, we should upload N surfaces and not depend on how many are bound. This commit is larger than it should be because we did not export how many surfaces a surface uses before. Signed-off-by: Chia-I Wu <[email protected]>
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