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authorDave Airlie <[email protected]>2015-11-30 13:27:22 +1000
committerDave Airlie <[email protected]>2015-12-07 09:58:59 +1000
commit19799a59281ea01d47681cd9b04514fc5b96b74d (patch)
treeacac69d04752938ab1c6fea84b4aadab346ea64c /src/mapi
parentbb2b8778cbf7ca6263bf1540708900620a56ace4 (diff)
r600: move to using hw stages array for hw stage atoms
This moves to using an array of hw stages for the atoms. Note this drops the 23 from the vertex shader, this value is calculated internally when shaders are bound, so not required here. Signed-off-by: Dave Airlie <[email protected]>
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