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author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2019-06-10 16:45:23 +0200 |
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committer | Marek Olšák <[email protected]> | 2019-06-28 15:29:08 -0400 |
commit | c37f03d46480e73d7c0cbfe93e91cd8d69d47220 (patch) | |
tree | 41646119face0b3d20ebd47eefed00899f5bd089 /src/mapi | |
parent | 7389bf9761ae8ed7f28c631954c5d263263f3882 (diff) |
mesa: delete framebuffer texture attachment sampler views
When a context is destroyed the destroy_tex_sampler_cb makes sure that all the
sampler views created by that context are destroyed.
This is done by walking the ctx->Shared->TexObjects hash table.
In a multiple context environment the texture can be deleted by a different context,
so it will be removed from the TexObjects table and will prevent the above mechanism
to work.
This can result in an assertion in st_save_zombie_sampler_view because the
sampler_view owns a reference to a destroyed context.
This issue occurs in blender 2.80.
This commit fixes this by explicitly releasing sampler_view created by the destroyed
context for all texture attachments.
Fixes: 593e36f956 (st/mesa: implement "zombie" sampler views (v2))
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110944
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi')
0 files changed, 0 insertions, 0 deletions