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authorTimothy Arceri <[email protected]>2016-12-29 08:56:43 +1100
committerTimothy Arceri <[email protected]>2016-12-30 10:57:16 +1100
commit41dd6c35396434be53581b59c4b477dd95e8b774 (patch)
tree2138552dfb7787641b3318ad907ce3b4784baaef /src/mapi
parent0de6f6223ab917ec532e3fe3afd14f8f5cd3b87b (diff)
mesa/glsl: move subroutine metadata to gl_program
This will allow us to store gl_program rather than gl_shader_program as the current program perstage which allows us to simplify code that makes use of the CurrentProgram list. Reviewed-by: Eric Anholt <[email protected]>
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