diff options
author | Ilia Mirkin <[email protected]> | 2016-09-16 13:38:36 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2016-09-22 20:42:30 -0400 |
commit | 411a72d4a2eb69e45701c5e19049f6c543a78f24 (patch) | |
tree | 5283ec0bd5db29475253904da2193f6d31547156 /src/mapi | |
parent | e66a2b879b73bf48800fec7353dafe8fc693ecdb (diff) |
mesa: add new entrypoints for GL_OES_viewport_array
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/gen/apiexec.py | 12 | ||||
-rw-r--r-- | src/mapi/glapi/gen/es_EXT.xml | 50 |
2 files changed, 56 insertions, 6 deletions
diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py index b4f4cf6831b..4bdc95d68e2 100644 --- a/src/mapi/glapi/gen/apiexec.py +++ b/src/mapi/glapi/gen/apiexec.py @@ -133,12 +133,12 @@ functions = { # # Mesa does not support either of the geometry shader extensions, so # OpenGL 3.2 is required. - "ViewportArrayv": exec_info(core=32), - "ViewportIndexedf": exec_info(core=32), - "ViewportIndexedfv": exec_info(core=32), - "ScissorArrayv": exec_info(core=32), - "ScissorIndexed": exec_info(core=32), - "ScissorIndexedv": exec_info(core=32), + "ViewportArrayv": exec_info(core=32, es2=31), + "ViewportIndexedf": exec_info(core=32, es2=31), + "ViewportIndexedfv": exec_info(core=32, es2=31), + "ScissorArrayv": exec_info(core=32, es2=31), + "ScissorIndexed": exec_info(core=32, es2=31), + "ScissorIndexedv": exec_info(core=32, es2=31), "DepthRangeArrayv": exec_info(core=32), "DepthRangeIndexed": exec_info(core=32), # GetFloati_v also GL_ARB_shader_atomic_counters diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml index 332dc5eb7bd..3e705eb4092 100644 --- a/src/mapi/glapi/gen/es_EXT.xml +++ b/src/mapi/glapi/gen/es_EXT.xml @@ -1342,4 +1342,54 @@ </category> +<category name="GL_OES_viewport_array" number="267"> + <function name="ViewportArrayvOES" es2="3.1" alias="ViewportArrayv"> + <param name="first" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="ViewportIndexedfOES" es2="3.1" alias="ViewportIndexedf"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="w" type="GLfloat"/> + <param name="h" type="GLfloat"/> + </function> + <function name="ViewportIndexedfvOES" es2="3.1" alias="ViewportIndexedfv"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="ScissorArrayvOES" es2="3.1" alias="ScissorArrayv"> + <param name="first" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="v" type="const int *"/> + </function> + <function name="ScissorIndexedOES" es2="3.1" alias="ScissorIndexed"> + <param name="index" type="GLuint"/> + <param name="left" type="GLint"/> + <param name="bottom" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + <function name="ScissorIndexedvOES" es2="3.1" alias="ScissorIndexedv"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + <function name="DepthRangeArrayfvOES" es2="3.1" desktop="false"> + <param name="first" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="DepthRangeIndexedfOES" es2="3.1" desktop="false"> + <param name="index" type="GLuint"/> + <param name="n" type="GLfloat"/> + <param name="f" type="GLfloat"/> + </function> + <function name="GetFloati_vOES" es2="3.1" alias="GetFloati_v"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLfloat *"/> + </function> +</category> + </OpenGLAPI> |