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authorTimothy Arceri <[email protected]>2018-09-08 14:20:17 +1000
committerTimothy Arceri <[email protected]>2018-09-18 19:58:24 +1000
commitb54a2311a904161f31bd529ec1c816d51fac2095 (patch)
treea44b69f2f14e2e9054b17917dbba7749f53e95aa /src/mapi
parent02843ed76868c7e6268a028bb18ea5e48b72e291 (diff)
mesa: enable EXT_framebuffer_object in core profile
Since user defined names are not allowed in core profile we remove the allow_user_names bool and just check if we have a core profile like all other buffer/texture object handling code does. This extension is required by "Wolfenstein: The Old Blood" and is exposed in core in the Nvidia binary driver. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/EXT_framebuffer_object.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mapi/glapi/gen/EXT_framebuffer_object.xml b/src/mapi/glapi/gen/EXT_framebuffer_object.xml
index 310e8ee9569..6c0e54af1c9 100644
--- a/src/mapi/glapi/gen/EXT_framebuffer_object.xml
+++ b/src/mapi/glapi/gen/EXT_framebuffer_object.xml
@@ -75,7 +75,7 @@
<return type="GLboolean"/>
</function>
- <function name="BindRenderbufferEXT" deprecated="3.1">
+ <function name="BindRenderbufferEXT">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
<glx rop="4316"/>
@@ -109,7 +109,7 @@
<return type="GLboolean"/>
</function>
- <function name="BindFramebufferEXT" deprecated="3.1">
+ <function name="BindFramebufferEXT">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
<glx rop="4319"/>