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author | Jason Ekstrand <[email protected]> | 2016-09-09 08:57:14 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-09-12 19:44:05 -0700 |
commit | 883086500b130e4667108a52bca9f37defcd7564 (patch) | |
tree | 268ce82c720fc699f2f5ae0b3db44604abb223eb /src/mapi | |
parent | 54db5afd2c8bd3a32658b3fef698c6896f6a297b (diff) |
intel/isl: Allow valign2 for texture-only Y-tiled surfaces on gen7
The restriction that Y-tiled surfaces must have valign == 4 only aplies to
render targets but we were applying it universally. This causes problems
if ISL_FORMAT_R32G32B32_FLOAT is used because it requires valign == 2; this
should be okay because you can't render to that format.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mapi')
0 files changed, 0 insertions, 0 deletions