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authorJason Ekstrand <[email protected]>2016-09-09 08:57:14 -0700
committerJason Ekstrand <[email protected]>2016-09-12 19:44:05 -0700
commit883086500b130e4667108a52bca9f37defcd7564 (patch)
tree268ce82c720fc699f2f5ae0b3db44604abb223eb /src/mapi
parent54db5afd2c8bd3a32658b3fef698c6896f6a297b (diff)
intel/isl: Allow valign2 for texture-only Y-tiled surfaces on gen7
The restriction that Y-tiled surfaces must have valign == 4 only aplies to render targets but we were applying it universally. This causes problems if ISL_FORMAT_R32G32B32_FLOAT is used because it requires valign == 2; this should be okay because you can't render to that format. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
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