diff options
author | Marek Olšák <[email protected]> | 2011-03-08 11:30:54 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2011-03-15 15:58:00 +0100 |
commit | 7fa53f37e632880c9760aee31270841c83325709 (patch) | |
tree | aa05299a465ee49f6c01c853c8ac00bac0874210 /src/mapi | |
parent | 867f9b07d42c2b49ddb9e5bb17f0ac5c4a80d8ac (diff) |
mesa: regenerate glapi files
Be sure to type "make clean" after this commit, otherwise your binaries
will segfault.
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/glapi_mapi_tmp.h | 27 | ||||
-rw-r--r-- | src/mapi/glapi/glapi_sparc.S | 9 | ||||
-rw-r--r-- | src/mapi/glapi/glapi_x86-64.S | 87 | ||||
-rw-r--r-- | src/mapi/glapi/glapi_x86.S | 13 | ||||
-rw-r--r-- | src/mapi/glapi/glapitable.h | 15 | ||||
-rw-r--r-- | src/mapi/glapi/glapitemp.h | 28 | ||||
-rw-r--r-- | src/mapi/glapi/glprocs.h | 740 |
7 files changed, 485 insertions, 434 deletions
diff --git a/src/mapi/glapi/glapi_mapi_tmp.h b/src/mapi/glapi/glapi_mapi_tmp.h index 286e779f9ee..c3f9cd227ce 100644 --- a/src/mapi/glapi/glapi_mapi_tmp.h +++ b/src/mapi/glapi/glapi_mapi_tmp.h @@ -1295,11 +1295,12 @@ GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GL GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_943)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLuint id, GLenum pname, GLint64EXT *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLuint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params); GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); #undef MAPI_TMP_DEFINES @@ -9538,17 +9539,24 @@ GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint progra ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); } +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[943]; + ((void (APIENTRY *)(void)) _func)(); +} + GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[948]; + mapi_func _func = ((const mapi_func *) _tbl)[949]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[949]; + mapi_func _func = ((const mapi_func *) _tbl)[950]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } @@ -13094,11 +13102,14 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" "\t"STUB_ASM_CODE("942")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" +"\t"STUB_ASM_CODE("943")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" -"\t"STUB_ASM_CODE("948")"\n" +"\t"STUB_ASM_CODE("949")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" -"\t"STUB_ASM_CODE("949")"\n" +"\t"STUB_ASM_CODE("950")"\n" ); #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index 099adb10113..ca39b175d81 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -1109,8 +1109,7 @@ gl_dispatch_functions_start: GL_STUB(glActiveProgramEXT, 881) GL_STUB(glCreateShaderProgramEXT, 882) GL_STUB(glUseShaderProgramEXT, 883) - GL_STUB(gl_dispatch_stub_884, 884) - HIDDEN(gl_dispatch_stub_884) + GL_STUB(glTextureBarrierNV, 884) GL_STUB(gl_dispatch_stub_885, 885) HIDDEN(gl_dispatch_stub_885) GL_STUB(gl_dispatch_stub_886, 886) @@ -1119,8 +1118,10 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_887) GL_STUB(gl_dispatch_stub_888, 888) HIDDEN(gl_dispatch_stub_888) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, 889) - GL_STUB(glEGLImageTargetTexture2DOES, 890) + GL_STUB(gl_dispatch_stub_889, 889) + HIDDEN(gl_dispatch_stub_889) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 890) + GL_STUB(glEGLImageTargetTexture2DOES, 891) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S index c42646f0165..2dec611c5df 100644 --- a/src/mapi/glapi/glapi_x86-64.S +++ b/src/mapi/glapi/glapi_x86-64.S @@ -33494,26 +33494,17 @@ GL_PREFIX(UseShaderProgramEXT): .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_884) - .type GL_PREFIX(_dispatch_stub_884), @function - HIDDEN(GL_PREFIX(_dispatch_stub_884)) -GL_PREFIX(_dispatch_stub_884): + .globl GL_PREFIX(TextureBarrierNV) + .type GL_PREFIX(TextureBarrierNV), @function +GL_PREFIX(TextureBarrierNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 7072(%rax), %r11 jmp *%r11 #else @@ -33523,21 +33514,13 @@ GL_PREFIX(_dispatch_stub_884): movq 7072(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 7072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_884), .-GL_PREFIX(_dispatch_stub_884) + .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_885) @@ -33644,7 +33627,11 @@ GL_PREFIX(_dispatch_stub_887): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -33660,7 +33647,11 @@ GL_PREFIX(_dispatch_stub_887): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -33708,12 +33699,50 @@ GL_PREFIX(_dispatch_stub_888): .size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_889) + .type GL_PREFIX(_dispatch_stub_889), @function + HIDDEN(GL_PREFIX(_dispatch_stub_889)) +GL_PREFIX(_dispatch_stub_889): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889) + + .p2align 4,,15 .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function GL_PREFIX(EGLImageTargetRenderbufferStorageOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33723,13 +33752,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33739,7 +33768,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -33750,7 +33779,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33760,13 +33789,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33776,7 +33805,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S index 8d85f61ce00..2ef45f3b734 100644 --- a/src/mapi/glapi/glapi_x86.S +++ b/src/mapi/glapi/glapi_x86.S @@ -1064,18 +1064,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(ActiveProgramEXT, 881, ActiveProgramEXT@4) GL_STUB(CreateShaderProgramEXT, 882, CreateShaderProgramEXT@8) GL_STUB(UseShaderProgramEXT, 883, UseShaderProgramEXT@8) - GL_STUB(_dispatch_stub_884, 884, _dispatch_stub_884@16) - HIDDEN(GL_PREFIX(_dispatch_stub_884, _dispatch_stub_884@16)) + GL_STUB(TextureBarrierNV, 884, TextureBarrierNV@0) GL_STUB(_dispatch_stub_885, 885, _dispatch_stub_885@16) HIDDEN(GL_PREFIX(_dispatch_stub_885, _dispatch_stub_885@16)) GL_STUB(_dispatch_stub_886, 886, _dispatch_stub_886@16) HIDDEN(GL_PREFIX(_dispatch_stub_886, _dispatch_stub_886@16)) - GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@12) - HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@12)) + GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16) + HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16)) GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@12) HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, 889, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, 890, EGLImageTargetTexture2DOES@8) + GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12) + HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 890, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 891, EGLImageTargetTexture2DOES@8) GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h index 1834987df42..1de71b97daf 100644 --- a/src/mapi/glapi/glapitable.h +++ b/src/mapi/glapi/glapitable.h @@ -924,13 +924,14 @@ struct _glapi_table void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 884 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 885 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 887 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 888 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 889 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 890 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h index f45ca85258d..941532046e0 100644 --- a/src/mapi/glapi/glapitemp.h +++ b/src/mapi/glapi/glapitemp.h @@ -6288,37 +6288,42 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) +{ + DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -7370,11 +7375,12 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ActiveProgramEXT), TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), - TABLE_ENTRY(_dispatch_stub_884), + TABLE_ENTRY(TextureBarrierNV), TABLE_ENTRY(_dispatch_stub_885), TABLE_ENTRY(_dispatch_stub_886), TABLE_ENTRY(_dispatch_stub_887), TABLE_ENTRY(_dispatch_stub_888), + TABLE_ENTRY(_dispatch_stub_889), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 9b2457cde12..b66ae381218 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -936,6 +936,7 @@ static const char gl_string_table[] = "glActiveProgramEXT\0" "glCreateShaderProgramEXT\0" "glUseShaderProgramEXT\0" + "glTextureBarrierNV\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1349,11 +1350,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_818 mgl_dispatch_stub_818 #define gl_dispatch_stub_876 mgl_dispatch_stub_876 #define gl_dispatch_stub_877 mgl_dispatch_stub_877 -#define gl_dispatch_stub_884 mgl_dispatch_stub_884 #define gl_dispatch_stub_885 mgl_dispatch_stub_885 #define gl_dispatch_stub_886 mgl_dispatch_stub_886 #define gl_dispatch_stub_887 mgl_dispatch_stub_887 #define gl_dispatch_stub_888 mgl_dispatch_stub_888 +#define gl_dispatch_stub_889 mgl_dispatch_stub_889 #endif /* USE_MGL_NAMESPACE */ @@ -1401,11 +1402,11 @@ void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size); void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params); void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_884(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_885(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_887(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2293,372 +2294,373 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881), NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882), NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883), - NAME_FUNC_OFFSET(15993, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(16018, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(16047, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), - NAME_FUNC_OFFSET(16078, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), - NAME_FUNC_OFFSET(16102, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(16127, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 889), - NAME_FUNC_OFFSET(16166, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 890), - NAME_FUNC_OFFSET(16195, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(16213, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(16230, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(16246, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(16271, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(16291, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(16311, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(16334, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(16357, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(16377, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(16394, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(16411, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(16426, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(16450, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(16469, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(16488, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(16504, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(16523, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(16546, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(16562, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(16578, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(16605, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(16632, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(16652, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(15993, glTextureBarrierNV, glTextureBarrierNV, NULL, 884), + NAME_FUNC_OFFSET(16012, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(16037, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), + NAME_FUNC_OFFSET(16066, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(16097, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(16121, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(16146, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 890), + NAME_FUNC_OFFSET(16185, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 891), + NAME_FUNC_OFFSET(16214, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16232, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16249, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16265, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16290, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16310, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16330, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16353, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16376, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16396, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16413, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16430, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16445, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16469, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16488, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16507, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16523, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16542, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16565, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16581, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16597, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16624, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16651, glCopyColorTable, glCopyColorTable, NULL, 342), NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(16690, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(16720, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(16750, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(16780, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(16810, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(16829, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(16852, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(16877, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(16902, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(16929, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(16957, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(16984, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(17012, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(17041, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(17070, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(17096, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(17127, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(17158, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(17182, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(17205, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(17223, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(17252, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(17281, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(17296, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(17322, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(17348, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(17363, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(17375, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(17395, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(17412, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(17428, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(17447, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(17470, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(17486, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(17508, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(17526, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(17545, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(17563, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(17582, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(17600, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(17619, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(17637, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(17656, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(17674, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(17693, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(17711, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(17730, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET(17748, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET(17767, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET(17785, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET(17804, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET(17822, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET(17841, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(17859, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(17878, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET(17896, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET(17915, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET(17933, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(17952, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(17970, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(17989, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(18007, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(18026, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(18044, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(18063, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(18081, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(18100, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(18123, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET(18146, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET(18169, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET(18192, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET(18215, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET(18232, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET(18255, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET(18278, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET(18301, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET(18327, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET(18353, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET(18379, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET(18403, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET(18430, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET(18456, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET(18476, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET(18496, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET(18516, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET(18539, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET(18563, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET(18586, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET(18610, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET(18627, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET(18645, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET(18662, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET(18680, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET(18697, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET(18715, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET(18732, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET(18750, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET(18767, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET(18785, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET(18802, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET(18820, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET(18837, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET(18855, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET(18872, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET(18890, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET(18907, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET(18925, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET(18944, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET(18963, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET(18982, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET(19001, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET(19021, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET(19041, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET(19061, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET(19079, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET(19096, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET(19114, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET(19131, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET(19149, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET(19167, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET(19184, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET(19202, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET(19221, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET(19240, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET(19259, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET(19281, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET(19294, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET(19307, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET(19323, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET(19339, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET(19352, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET(19375, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET(19395, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET(19414, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET(19425, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET(19437, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET(19451, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET(19464, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET(19480, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET(19491, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET(19504, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET(19523, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET(19543, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET(19556, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET(19566, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET(19582, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET(19601, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET(19619, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET(19640, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET(19655, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET(19670, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET(19684, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET(19699, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET(19711, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET(19724, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET(19736, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET(19749, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET(19761, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET(19774, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET(19786, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET(19799, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET(19811, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET(19824, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET(19836, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET(19849, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET(19861, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET(19874, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET(19886, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET(19899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET(19918, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET(19937, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET(19956, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET(19969, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET(19987, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET(20008, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET(20026, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET(20046, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(20060, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(20077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(20102, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(20124, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20151, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20175, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), - NAME_FUNC_OFFSET(20211, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617), - NAME_FUNC_OFFSET(20227, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), - NAME_FUNC_OFFSET(20246, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), - NAME_FUNC_OFFSET(20264, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), - NAME_FUNC_OFFSET(20285, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), - NAME_FUNC_OFFSET(20307, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), + NAME_FUNC_OFFSET(16690, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16709, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16739, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16769, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16799, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16829, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16848, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16871, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16896, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16921, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16948, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16976, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(17003, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(17031, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(17060, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(17089, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17115, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17146, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17177, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17201, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17224, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17242, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17271, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17300, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17315, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17341, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17367, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17382, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17394, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17414, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17431, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17447, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17466, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17489, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17505, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17527, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17545, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17564, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17582, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17601, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17619, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17638, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17656, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17675, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17693, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17712, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17730, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17749, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17767, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17786, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17804, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17823, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17841, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17860, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17878, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17897, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17915, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17934, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17952, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17971, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17989, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(18008, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(18026, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(18045, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(18063, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(18082, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(18100, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18119, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18142, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18165, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18188, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18211, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18234, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18251, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18274, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18297, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18320, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18346, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18372, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18398, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18422, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18449, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18475, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18495, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18515, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18535, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18558, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18582, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18605, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18629, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18646, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18664, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18681, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(18699, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(18716, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(18734, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(18751, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(18769, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(18786, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(18804, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(18821, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(18839, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(18856, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(18874, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(18891, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(18909, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(18926, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(18944, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(18963, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(18982, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(19001, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(19020, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(19040, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(19060, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(19080, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(19098, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19115, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19133, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19150, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19168, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19186, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19203, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19221, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19240, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19259, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19278, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19300, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19313, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19326, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19342, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19358, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19371, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19394, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19414, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19433, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19444, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19456, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19470, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19483, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19499, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19510, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19523, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19542, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19562, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19575, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19585, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19601, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19620, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19638, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19659, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19674, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(19689, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(19703, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(19718, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(19730, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(19743, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(19755, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(19768, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(19780, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(19793, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(19805, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(19818, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(19830, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(19843, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(19855, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(19868, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(19880, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(19893, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(19905, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(19918, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(19937, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(19956, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(19975, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(19988, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(20006, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(20027, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(20045, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(20065, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20079, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20096, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(20121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(20143, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20170, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20194, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(20230, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617), + NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), + NAME_FUNC_OFFSET(20265, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), + NAME_FUNC_OFFSET(20283, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), + NAME_FUNC_OFFSET(20304, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), - NAME_FUNC_OFFSET(20348, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), - NAME_FUNC_OFFSET(20371, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629), - NAME_FUNC_OFFSET(20390, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630), - NAME_FUNC_OFFSET(20410, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631), - NAME_FUNC_OFFSET(20429, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632), - NAME_FUNC_OFFSET(20449, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633), - NAME_FUNC_OFFSET(20468, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634), - NAME_FUNC_OFFSET(20488, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635), - NAME_FUNC_OFFSET(20507, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636), - NAME_FUNC_OFFSET(20527, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637), - NAME_FUNC_OFFSET(20546, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638), - NAME_FUNC_OFFSET(20566, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639), - NAME_FUNC_OFFSET(20586, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640), - NAME_FUNC_OFFSET(20607, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641), - NAME_FUNC_OFFSET(20627, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642), - NAME_FUNC_OFFSET(20648, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643), - NAME_FUNC_OFFSET(20668, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644), - NAME_FUNC_OFFSET(20689, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645), - NAME_FUNC_OFFSET(20713, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646), - NAME_FUNC_OFFSET(20731, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647), - NAME_FUNC_OFFSET(20751, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648), - NAME_FUNC_OFFSET(20769, glFogCoorddEXT, glFogCoorddEXT, NULL, 649), - NAME_FUNC_OFFSET(20781, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650), - NAME_FUNC_OFFSET(20794, glFogCoordfEXT, glFogCoordfEXT, NULL, 651), - NAME_FUNC_OFFSET(20806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652), - NAME_FUNC_OFFSET(20819, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), - NAME_FUNC_OFFSET(20839, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), - NAME_FUNC_OFFSET(20863, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), - NAME_FUNC_OFFSET(20877, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), - NAME_FUNC_OFFSET(20894, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), - NAME_FUNC_OFFSET(20909, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), - NAME_FUNC_OFFSET(20927, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), - NAME_FUNC_OFFSET(20941, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), - NAME_FUNC_OFFSET(20958, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), - NAME_FUNC_OFFSET(20973, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), - NAME_FUNC_OFFSET(20991, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), - NAME_FUNC_OFFSET(21005, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), - NAME_FUNC_OFFSET(21022, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), - NAME_FUNC_OFFSET(21037, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), - NAME_FUNC_OFFSET(21055, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), - NAME_FUNC_OFFSET(21069, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), - NAME_FUNC_OFFSET(21086, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), - NAME_FUNC_OFFSET(21101, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), - NAME_FUNC_OFFSET(21119, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), - NAME_FUNC_OFFSET(21133, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), - NAME_FUNC_OFFSET(21150, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), - NAME_FUNC_OFFSET(21165, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), - NAME_FUNC_OFFSET(21183, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), - NAME_FUNC_OFFSET(21197, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), - NAME_FUNC_OFFSET(21214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), - NAME_FUNC_OFFSET(21229, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), - NAME_FUNC_OFFSET(21247, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), - NAME_FUNC_OFFSET(21261, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), - NAME_FUNC_OFFSET(21278, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), - NAME_FUNC_OFFSET(21293, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), - NAME_FUNC_OFFSET(21311, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), - NAME_FUNC_OFFSET(21325, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), - NAME_FUNC_OFFSET(21342, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), - NAME_FUNC_OFFSET(21357, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), - NAME_FUNC_OFFSET(21375, glBindProgramNV, glBindProgramNV, NULL, 705), - NAME_FUNC_OFFSET(21392, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706), - NAME_FUNC_OFFSET(21412, glGenProgramsNV, glGenProgramsNV, NULL, 708), - NAME_FUNC_OFFSET(21429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), - NAME_FUNC_OFFSET(21455, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), - NAME_FUNC_OFFSET(21484, glIsProgramNV, glIsProgramNV, NULL, 718), - NAME_FUNC_OFFSET(21499, glPointParameteriNV, glPointParameteriNV, NULL, 782), - NAME_FUNC_OFFSET(21517, glPointParameterivNV, glPointParameterivNV, NULL, 783), - NAME_FUNC_OFFSET(21536, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(21557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(21573, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795), - NAME_FUNC_OFFSET(21597, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), - NAME_FUNC_OFFSET(21621, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), - NAME_FUNC_OFFSET(21648, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799), - NAME_FUNC_OFFSET(21666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800), - NAME_FUNC_OFFSET(21685, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801), - NAME_FUNC_OFFSET(21710, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802), - NAME_FUNC_OFFSET(21731, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803), - NAME_FUNC_OFFSET(21753, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804), - NAME_FUNC_OFFSET(21779, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805), - NAME_FUNC_OFFSET(21802, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806), - NAME_FUNC_OFFSET(21825, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807), - NAME_FUNC_OFFSET(21848, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808), - NAME_FUNC_OFFSET(21866, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809), - NAME_FUNC_OFFSET(21885, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810), - NAME_FUNC_OFFSET(21902, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811), - NAME_FUNC_OFFSET(21940, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812), - NAME_FUNC_OFFSET(21969, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813), - NAME_FUNC_OFFSET(21985, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814), - NAME_FUNC_OFFSET(22002, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815), - NAME_FUNC_OFFSET(22024, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816), - NAME_FUNC_OFFSET(22042, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819), - NAME_FUNC_OFFSET(22065, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820), - NAME_FUNC_OFFSET(22087, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821), - NAME_FUNC_OFFSET(22103, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822), - NAME_FUNC_OFFSET(22124, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823), - NAME_FUNC_OFFSET(22146, glUniform1uiEXT, glUniform1uiEXT, NULL, 824), - NAME_FUNC_OFFSET(22159, glUniform1uivEXT, glUniform1uivEXT, NULL, 825), - NAME_FUNC_OFFSET(22173, glUniform2uiEXT, glUniform2uiEXT, NULL, 826), - NAME_FUNC_OFFSET(22186, glUniform2uivEXT, glUniform2uivEXT, NULL, 827), - NAME_FUNC_OFFSET(22200, glUniform3uiEXT, glUniform3uiEXT, NULL, 828), - NAME_FUNC_OFFSET(22213, glUniform3uivEXT, glUniform3uivEXT, NULL, 829), - NAME_FUNC_OFFSET(22227, glUniform4uiEXT, glUniform4uiEXT, NULL, 830), - NAME_FUNC_OFFSET(22240, glUniform4uivEXT, glUniform4uivEXT, NULL, 831), - NAME_FUNC_OFFSET(22254, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832), - NAME_FUNC_OFFSET(22272, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833), - NAME_FUNC_OFFSET(22291, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834), - NAME_FUNC_OFFSET(22310, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835), - NAME_FUNC_OFFSET(22330, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836), - NAME_FUNC_OFFSET(22348, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837), - NAME_FUNC_OFFSET(22367, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838), - NAME_FUNC_OFFSET(22386, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839), - NAME_FUNC_OFFSET(22406, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840), - NAME_FUNC_OFFSET(22424, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841), - NAME_FUNC_OFFSET(22443, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842), - NAME_FUNC_OFFSET(22462, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843), - NAME_FUNC_OFFSET(22482, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844), - NAME_FUNC_OFFSET(22501, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845), - NAME_FUNC_OFFSET(22519, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846), - NAME_FUNC_OFFSET(22538, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847), - NAME_FUNC_OFFSET(22557, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848), - NAME_FUNC_OFFSET(22577, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849), - NAME_FUNC_OFFSET(22596, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850), - NAME_FUNC_OFFSET(22616, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851), - NAME_FUNC_OFFSET(22636, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852), - NAME_FUNC_OFFSET(22659, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853), - NAME_FUNC_OFFSET(22685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854), - NAME_FUNC_OFFSET(22698, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855), - NAME_FUNC_OFFSET(22709, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856), - NAME_FUNC_OFFSET(22719, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857), - NAME_FUNC_OFFSET(22735, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858), - NAME_FUNC_OFFSET(22751, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859), - NAME_FUNC_OFFSET(22764, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862), - NAME_FUNC_OFFSET(22785, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863), - NAME_FUNC_OFFSET(22807, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864), - NAME_FUNC_OFFSET(22825, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865), - NAME_FUNC_OFFSET(22844, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866), - NAME_FUNC_OFFSET(22869, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867), - NAME_FUNC_OFFSET(22892, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868), - NAME_FUNC_OFFSET(22917, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869), - NAME_FUNC_OFFSET(22934, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871), - NAME_FUNC_OFFSET(22952, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872), - NAME_FUNC_OFFSET(22975, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873), - NAME_FUNC_OFFSET(23005, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874), - NAME_FUNC_OFFSET(23033, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875), + NAME_FUNC_OFFSET(20345, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), + NAME_FUNC_OFFSET(20367, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), + NAME_FUNC_OFFSET(20390, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629), + NAME_FUNC_OFFSET(20409, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630), + NAME_FUNC_OFFSET(20429, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631), + NAME_FUNC_OFFSET(20448, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632), + NAME_FUNC_OFFSET(20468, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633), + NAME_FUNC_OFFSET(20487, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634), + NAME_FUNC_OFFSET(20507, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635), + NAME_FUNC_OFFSET(20526, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636), + NAME_FUNC_OFFSET(20546, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637), + NAME_FUNC_OFFSET(20565, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638), + NAME_FUNC_OFFSET(20585, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639), + NAME_FUNC_OFFSET(20605, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640), + NAME_FUNC_OFFSET(20626, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641), + NAME_FUNC_OFFSET(20646, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642), + NAME_FUNC_OFFSET(20667, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643), + NAME_FUNC_OFFSET(20687, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644), + NAME_FUNC_OFFSET(20708, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645), + NAME_FUNC_OFFSET(20732, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646), + NAME_FUNC_OFFSET(20750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647), + NAME_FUNC_OFFSET(20770, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648), + NAME_FUNC_OFFSET(20788, glFogCoorddEXT, glFogCoorddEXT, NULL, 649), + NAME_FUNC_OFFSET(20800, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650), + NAME_FUNC_OFFSET(20813, glFogCoordfEXT, glFogCoordfEXT, NULL, 651), + NAME_FUNC_OFFSET(20825, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652), + NAME_FUNC_OFFSET(20838, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), + NAME_FUNC_OFFSET(20858, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), + NAME_FUNC_OFFSET(20882, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), + NAME_FUNC_OFFSET(20896, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), + NAME_FUNC_OFFSET(20913, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), + NAME_FUNC_OFFSET(20928, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), + NAME_FUNC_OFFSET(20946, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), + NAME_FUNC_OFFSET(20960, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), + NAME_FUNC_OFFSET(20977, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), + NAME_FUNC_OFFSET(20992, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), + NAME_FUNC_OFFSET(21010, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), + NAME_FUNC_OFFSET(21024, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), + NAME_FUNC_OFFSET(21041, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), + NAME_FUNC_OFFSET(21056, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), + NAME_FUNC_OFFSET(21074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), + NAME_FUNC_OFFSET(21088, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), + NAME_FUNC_OFFSET(21105, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), + NAME_FUNC_OFFSET(21120, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), + NAME_FUNC_OFFSET(21138, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), + NAME_FUNC_OFFSET(21152, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), + NAME_FUNC_OFFSET(21169, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), + NAME_FUNC_OFFSET(21184, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), + NAME_FUNC_OFFSET(21202, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), + NAME_FUNC_OFFSET(21216, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), + NAME_FUNC_OFFSET(21233, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), + NAME_FUNC_OFFSET(21248, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), + NAME_FUNC_OFFSET(21266, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), + NAME_FUNC_OFFSET(21280, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), + NAME_FUNC_OFFSET(21297, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), + NAME_FUNC_OFFSET(21312, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), + NAME_FUNC_OFFSET(21330, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), + NAME_FUNC_OFFSET(21344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), + NAME_FUNC_OFFSET(21361, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), + NAME_FUNC_OFFSET(21376, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), + NAME_FUNC_OFFSET(21394, glBindProgramNV, glBindProgramNV, NULL, 705), + NAME_FUNC_OFFSET(21411, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706), + NAME_FUNC_OFFSET(21431, glGenProgramsNV, glGenProgramsNV, NULL, 708), + NAME_FUNC_OFFSET(21448, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), + NAME_FUNC_OFFSET(21474, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), + NAME_FUNC_OFFSET(21503, glIsProgramNV, glIsProgramNV, NULL, 718), + NAME_FUNC_OFFSET(21518, glPointParameteriNV, glPointParameteriNV, NULL, 782), + NAME_FUNC_OFFSET(21536, glPointParameterivNV, glPointParameterivNV, NULL, 783), + NAME_FUNC_OFFSET(21555, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(21576, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21592, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795), + NAME_FUNC_OFFSET(21616, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), + NAME_FUNC_OFFSET(21640, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), + NAME_FUNC_OFFSET(21667, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799), + NAME_FUNC_OFFSET(21685, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800), + NAME_FUNC_OFFSET(21704, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801), + NAME_FUNC_OFFSET(21729, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802), + NAME_FUNC_OFFSET(21750, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803), + NAME_FUNC_OFFSET(21772, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(21798, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805), + NAME_FUNC_OFFSET(21821, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806), + NAME_FUNC_OFFSET(21844, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807), + NAME_FUNC_OFFSET(21867, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808), + NAME_FUNC_OFFSET(21885, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809), + NAME_FUNC_OFFSET(21904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810), + NAME_FUNC_OFFSET(21921, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811), + NAME_FUNC_OFFSET(21959, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812), + NAME_FUNC_OFFSET(21988, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813), + NAME_FUNC_OFFSET(22004, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814), + NAME_FUNC_OFFSET(22021, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815), + NAME_FUNC_OFFSET(22043, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816), + NAME_FUNC_OFFSET(22061, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819), + NAME_FUNC_OFFSET(22084, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820), + NAME_FUNC_OFFSET(22106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821), + NAME_FUNC_OFFSET(22122, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822), + NAME_FUNC_OFFSET(22143, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823), + NAME_FUNC_OFFSET(22165, glUniform1uiEXT, glUniform1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(22178, glUniform1uivEXT, glUniform1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(22192, glUniform2uiEXT, glUniform2uiEXT, NULL, 826), + NAME_FUNC_OFFSET(22205, glUniform2uivEXT, glUniform2uivEXT, NULL, 827), + NAME_FUNC_OFFSET(22219, glUniform3uiEXT, glUniform3uiEXT, NULL, 828), + NAME_FUNC_OFFSET(22232, glUniform3uivEXT, glUniform3uivEXT, NULL, 829), + NAME_FUNC_OFFSET(22246, glUniform4uiEXT, glUniform4uiEXT, NULL, 830), + NAME_FUNC_OFFSET(22259, glUniform4uivEXT, glUniform4uivEXT, NULL, 831), + NAME_FUNC_OFFSET(22273, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832), + NAME_FUNC_OFFSET(22291, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833), + NAME_FUNC_OFFSET(22310, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834), + NAME_FUNC_OFFSET(22329, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835), + NAME_FUNC_OFFSET(22349, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836), + NAME_FUNC_OFFSET(22367, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837), + NAME_FUNC_OFFSET(22386, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838), + NAME_FUNC_OFFSET(22405, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839), + NAME_FUNC_OFFSET(22425, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840), + NAME_FUNC_OFFSET(22443, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841), + NAME_FUNC_OFFSET(22462, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842), + NAME_FUNC_OFFSET(22481, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843), + NAME_FUNC_OFFSET(22501, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844), + NAME_FUNC_OFFSET(22520, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845), + NAME_FUNC_OFFSET(22538, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846), + NAME_FUNC_OFFSET(22557, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847), + NAME_FUNC_OFFSET(22576, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848), + NAME_FUNC_OFFSET(22596, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849), + NAME_FUNC_OFFSET(22615, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850), + NAME_FUNC_OFFSET(22635, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851), + NAME_FUNC_OFFSET(22655, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852), + NAME_FUNC_OFFSET(22678, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853), + NAME_FUNC_OFFSET(22704, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854), + NAME_FUNC_OFFSET(22717, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855), + NAME_FUNC_OFFSET(22728, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856), + NAME_FUNC_OFFSET(22738, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857), + NAME_FUNC_OFFSET(22754, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858), + NAME_FUNC_OFFSET(22770, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859), + NAME_FUNC_OFFSET(22783, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862), + NAME_FUNC_OFFSET(22804, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863), + NAME_FUNC_OFFSET(22826, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864), + NAME_FUNC_OFFSET(22844, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865), + NAME_FUNC_OFFSET(22863, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866), + NAME_FUNC_OFFSET(22888, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867), + NAME_FUNC_OFFSET(22911, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868), + NAME_FUNC_OFFSET(22936, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869), + NAME_FUNC_OFFSET(22953, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871), + NAME_FUNC_OFFSET(22971, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872), + NAME_FUNC_OFFSET(22994, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873), + NAME_FUNC_OFFSET(23024, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874), + NAME_FUNC_OFFSET(23052, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |