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authorSamuel Pitoiset <[email protected]>2017-07-19 10:01:22 +0200
committerSamuel Pitoiset <[email protected]>2017-07-31 13:53:39 +0200
commite98cb5bbca393be9dc15bed49bdb0a2408d462cf (patch)
tree5642c0e6f14d3d986f6a179f67677b8026bf0c84 /src/mapi
parentbd805a3c313990860a28cee0b172d557adf87e26 (diff)
mesa: add KHR_no_error support to glMinSampleShading()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/GL4x.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/GL4x.xml b/src/mapi/glapi/gen/GL4x.xml
index 53b77896cd5..7e8815beced 100644
--- a/src/mapi/glapi/gen/GL4x.xml
+++ b/src/mapi/glapi/gen/GL4x.xml
@@ -9,7 +9,7 @@
<enum name="SAMPLE_SHADING" value="0x8C36"/>
<enum name="MIN_SAMPLE_SHADING_VALUE" value="0x8C37"/>
- <function name="MinSampleShading" es2="3.2">
+ <function name="MinSampleShading" es2="3.2" no_error="true">
<param name="value" type="GLfloat"/>
</function>