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authorErik Faye-Lund <[email protected]>2018-11-09 16:16:13 +0100
committerErik Faye-Lund <[email protected]>2018-11-09 16:47:34 +0100
commitcccd7a253f9ed14ea748a222f58b0e5c895eb939 (patch)
tree6fc9b93737fb7d03adbcfb526045a949d3756fb5 /src/mapi
parent8c97abc066ef3bcf9c5a99b4be39daa5243a8234 (diff)
mesa/main: fixup make check after NV_conditional_render for gles
It seems I missed some details when exposing NV_conditional_render on GLES; this fixes up "make check". Fixes: 5213be9fab7 ("mesa: expose NV_conditional_render on GLES") Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-and-Tested-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'src/mapi')
-rwxr-xr-xsrc/mapi/es2api/ABI-check2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mapi/es2api/ABI-check b/src/mapi/es2api/ABI-check
index a04b03d7d60..8f601a0603c 100755
--- a/src/mapi/es2api/ABI-check
+++ b/src/mapi/es2api/ABI-check
@@ -28,6 +28,7 @@ FUNCS=$($NM -D --defined-only $LIB | grep -o 'T gl.*' | cut -c 3- | while read f
glActiveShaderProgram
glActiveTexture
glAttachShader
+glBeginConditionalRenderNV
glBeginQuery
glBeginTransformFeedback
glBindAttribLocation
@@ -123,6 +124,7 @@ glEGLImageTargetTexture2DOES
glEnable
glEnableVertexAttribArray
glEnablei
+glEndConditionalRenderNV
glEndQuery
glEndTransformFeedback
glFenceSync