summaryrefslogtreecommitdiffstats
path: root/src/mapi
diff options
context:
space:
mode:
authorAdam Jackson <[email protected]>2017-08-24 13:15:15 -0400
committerAdam Jackson <[email protected]>2017-08-24 13:15:15 -0400
commit9e454408335d7b4b465ea17590f06426dffe0211 (patch)
tree8764e59231ae8552ca280fd65e165f155968710c /src/mapi
parentef1e87e6cdbd80e74a8bc6d48b0b174a0812fe69 (diff)
Revert "include: Sync Khronos headers for OpenGL 4.6"
Broke the BUILDING_MESA bit, oops. This reverts commit ef1e87e6cdbd80e74a8bc6d48b0b174a0812fe69.
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/registry/gl.xml261
1 files changed, 47 insertions, 214 deletions
diff --git a/src/mapi/glapi/registry/gl.xml b/src/mapi/glapi/registry/gl.xml
index cbabe11b398..353d0ef26ba 100644
--- a/src/mapi/glapi/registry/gl.xml
+++ b/src/mapi/glapi/registry/gl.xml
@@ -83,7 +83,6 @@ typedef unsigned __int64 uint64_t;
<type>typedef float <name>GLclampf</name>;</type>
<type>typedef double <name>GLdouble</name>;</type>
<type>typedef double <name>GLclampd</name>;</type>
- <type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
<type>typedef void *<name>GLeglImageOES</name>;</type>
<type>typedef char <name>GLchar</name>;</type>
<type>typedef char <name>GLcharARB</name>;</type>
@@ -2182,8 +2181,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
- <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
- <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+ <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
<enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
</enums>
@@ -3650,10 +3648,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
<enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
<enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
- <enum value="0x80EE" name="GL_PARAMETER_BUFFER"/>
- <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/>
- <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/>
- <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/>
+ <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
+ <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
<enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
<unused start="0x80F1" end="0x810F" vendor="MS"/>
</enums>
@@ -4289,30 +4285,18 @@ typedef unsigned int GLhandleARB;
ARB_direct_state_access in February 2015 after determining it
was not well defined or implementable. -->
<unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
- <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
- <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
- <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
- <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
- <enum value="0x82EE" name="GL_VERTICES_SUBMITTED"/>
- <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/>
- <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED"/>
- <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/>
- <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS"/>
- <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/>
- <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/>
- <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/>
- <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
- <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
- <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
- <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
- <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
- <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/>
- <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/>
- <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/>
- <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/>
- <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/>
- <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
- <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
+ <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
+ <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
+ <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
+ <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
+ <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
+ <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
+ <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
+ <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
+ <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
+ <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
+ <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
+ <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
<enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
@@ -4800,10 +4784,8 @@ typedef unsigned int GLhandleARB;
<unused start="0x84FB" end="0x84FC" vendor="NV"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
- <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY"/>
- <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/>
- <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
- <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+ <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
+ <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
@@ -6108,20 +6090,16 @@ typedef unsigned int GLhandleARB;
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
- <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
- <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
- <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
<enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
- <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
@@ -7289,8 +7267,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
<enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
<enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
- <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/>
- <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/>
+ <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
<unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
@@ -7462,16 +7439,12 @@ typedef unsigned int GLhandleARB;
<unused start="0x8E8B" vendor="NV"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
- <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
- <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
- <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
- <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
</enums>
<enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
@@ -8695,13 +8668,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
<enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
<unused start="0x9550" vendor="NV"/>
- <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
- <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
- <enum value="0x9552" name="GL_SPIR_V_BINARY"/>
- <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
- <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
- <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
- <unused start="0x9555" end="0x9557" vendor="NV"/>
+ <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
+ <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB"/>
+ <unused start="0x9553" end="0x9557" vendor="NV"/>
<enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
<unused start="0x9559" end="0x957F" vendor="NV"/>
<enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
@@ -9892,14 +9861,6 @@ typedef unsigned int GLhandleARB;
<alias name="glBufferStorage"/>
</command>
<command>
- <proto>void <name>glBufferStorageExternalEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLintptr</ptype> <name>offset</name></param>
- <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
- <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
- </command>
- <command>
<proto>void <name>glBufferStorageMemEXT</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -11087,6 +11048,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>data</name></param>
+ <alias name="glCompressedTexImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage1D</name></proto>
@@ -11185,6 +11147,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>data</name></param>
+ <alias name="glCompressedTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTextureImage1DEXT</name></proto>
@@ -11806,6 +11769,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
+ <alias name="glCopyTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCopyTextureImage1DEXT</name></proto>
@@ -14103,6 +14067,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <alias name="glFramebufferTexture3D"/>
</command>
<command>
<proto>void <name>glFramebufferTextureARB</name></proto>
@@ -16714,7 +16679,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLenum</ptype> <name>precisiontype</name></param>
<param len="2"><ptype>GLint</ptype> *<name>range</name></param>
- <param len="1"><ptype>GLint</ptype> *<name>precision</name></param>
+ <param len="2"><ptype>GLint</ptype> *<name>precision</name></param>
</command>
<command>
<proto>void <name>glGetShaderSource</name></proto>
@@ -19480,21 +19445,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
- <proto>void <name>glMultiDrawArraysIndirectCount</name></proto>
- <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
- <param>const void *<name>indirect</name></param>
- <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
- <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
- <param><ptype>GLsizei</ptype> <name>stride</name></param>
- </command>
- <command>
<proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
- <param>const void *<name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
- <alias name="glMultiDrawArraysIndirectCount"/>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
@@ -19539,6 +19495,16 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawElementsBaseVertex"/>
</command>
<command>
+ <proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
+ <param><ptype>GLsizei</ptype> <name>primcount</name></param>
+ <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
+ <alias name="glMultiDrawElementsBaseVertex"/>
+ </command>
+ <command>
<proto>void <name>glMultiDrawElementsEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
@@ -19584,23 +19550,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
- <proto>void <name>glMultiDrawElementsIndirectCount</name></proto>
- <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param>const void *<name>indirect</name></param>
- <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
- <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
- <param><ptype>GLsizei</ptype> <name>stride</name></param>
- </command>
- <command>
<proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
- <param>const void *<name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
- <alias name="glMultiDrawElementsIndirectCount"/>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
@@ -20654,14 +20610,6 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
- <proto>void <name>glNamedBufferStorageExternalEXT</name></proto>
- <param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLintptr</ptype> <name>offset</name></param>
- <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
- <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
- </command>
- <command>
<proto>void <name>glNamedBufferStorageEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -21779,18 +21727,11 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="192"/>
</command>
<command>
- <proto>void <name>glPolygonOffsetClamp</name></proto>
- <param><ptype>GLfloat</ptype> <name>factor</name></param>
- <param><ptype>GLfloat</ptype> <name>units</name></param>
- <param><ptype>GLfloat</ptype> <name>clamp</name></param>
- <glx type="render" opcode="4225"/>
- </command>
- <command>
<proto>void <name>glPolygonOffsetClampEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>units</name></param>
<param><ptype>GLfloat</ptype> <name>clamp</name></param>
- <alias name="glPolygonOffsetClamp"/>
+ <glx type="render" opcode="4225"/>
</command>
<command>
<proto>void <name>glPolygonOffsetEXT</name></proto>
@@ -24744,21 +24685,12 @@ typedef unsigned int GLhandleARB;
<param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
</command>
<command>
- <proto>void <name>glSpecializeShader</name></proto>
- <param><ptype>GLuint</ptype> <name>shader</name></param>
- <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
- <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
- <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
- <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
- </command>
- <command>
<proto>void <name>glSpecializeShaderARB</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
<param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
<param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
<param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
- <alias name="glSpecializeShader"/>
</command>
<command>
<proto>void <name>glSpriteParameterfSGIX</name></proto>
@@ -25875,6 +25807,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
+ <alias name="glTexImage3D"/>
</command>
<command>
<proto>void <name>glTexImage4DSGIS</name></proto>
@@ -26256,6 +26189,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
+ <alias name="glTexSubImage3D"/>
</command>
<command>
<proto>void <name>glTexSubImage4DSGIS</name></proto>
@@ -34843,60 +34777,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
</require>
</feature>
- <feature api="gl" name="GL_VERSION_4_6" number="4.6">
- <require comment="Reuse GL_KHR_context_flush_control">
- <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
- <enum name="GL_NONE"/>
- <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
- </require>
- <require comment="Reuse GL_ARB_gl_spirv">
- <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
- <enum name="GL_SPIR_V_BINARY"/>
- <command name="glSpecializeShader"/>
- </require>
- <require comment="Reuse GL_ARB_indirect_parameters">
- <enum name="GL_PARAMETER_BUFFER"/>
- <enum name="GL_PARAMETER_BUFFER_BINDING"/>
- <command name="glMultiDrawArraysIndirectCount"/>
- <command name="glMultiDrawElementsIndirectCount"/>
- </require>
- <require comment="Reuse GL_KHR_no_error">
- <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
- </require>
- <require comment="Reuse GL_ARB_pipeline_statistics_query">
- <enum name="GL_VERTICES_SUBMITTED"/>
- <enum name="GL_PRIMITIVES_SUBMITTED"/>
- <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
- <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/>
- <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
- <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
- <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
- <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
- <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/>
- <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/>
- <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
- </require>
- <require comment="Reuse GL_ARB_polygon_offset_clamp">
- <enum name="GL_POLYGON_OFFSET_CLAMP"/>
- <command name="glPolygonOffsetClamp"/>
- </require>
- <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/>
- <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/>
- <require comment="Reuse GL_ARB_shader_group_vote (none)"/>
- <require comment="Reuse GL_ARB_spirv_extensions">
- <enum name="GL_SPIR_V_EXTENSIONS"/>
- <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
- </require>
- <require comment="Reuse GL_ARB_texture_filter_anisotropic">
- <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
- <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
- </require>
- <require comment="Reuse GL_ARB_transform_feedback_overflow_query">
- <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
- <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
- </require>
- </feature>
-
<!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
<feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
@@ -38707,13 +38587,6 @@ typedef unsigned int GLhandleARB;
<command name="glGetCompressedTextureSubImage"/>
</require>
</extension>
- <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
- <require>
- <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
- <enum name="GL_SPIR_V_BINARY_ARB"/>
- <command name="glSpecializeShaderARB"/>
- </require>
- </extension>
<extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
<require>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
@@ -39291,12 +39164,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COORD_REPLACE_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore">
- <require>
- <enum name="GL_POLYGON_OFFSET_CLAMP"/>
- <command name="glPolygonOffsetClamp"/>
- </require>
- </extension>
<extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/>
<extension name="GL_ARB_program_interface_query" supported="gl|glcore">
<require>
@@ -39837,10 +39704,11 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/>
<extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/>
- <extension name="GL_ARB_spirv_extensions" supported="gl|glcore">
+ <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
<require>
- <enum name="GL_SPIR_V_EXTENSIONS"/>
- <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
+ <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
+ <enum name="GL_SPIR_V_BINARY_ARB"/>
+ <command name="glSpecializeShaderARB"/>
</require>
</extension>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
@@ -40051,12 +39919,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DOT3_RGBA_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore">
- <require>
- <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
- <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
- </require>
- </extension>
<extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
@@ -41979,12 +41841,6 @@ typedef unsigned int GLhandleARB;
<command name="glDrawTransformFeedbackInstancedEXT"/>
</require>
</extension>
- <extension name="GL_EXT_external_buffer" supported="gl|gles2">
- <require>
- <command name="glBufferStorageExternalEXT"/>
- <command name="glNamedBufferStorageExternalEXT"/>
- </require>
- </extension>
<extension name="GL_EXT_float_blend" supported="gles2"/>
<extension name="GL_EXT_fog_coord" supported="gl">
<require>
@@ -43112,14 +42968,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_compression_bptc" supported="gles2">
- <require>
- <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
- <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
- <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
- <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
- </require>
- </extension>
<extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
@@ -43134,7 +42982,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2">
+ <extension name="GL_EXT_texture_compression_rgtc" supported="gl">
<require>
<enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
<enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
@@ -44527,12 +44375,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
</require>
</extension>
- <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2">
- <require>
- <enum name="GL_FACTOR_MIN_AMD"/>
- <enum name="GL_FACTOR_MAX_AMD"/>
- </require>
- </extension>
<extension name="GL_NV_blend_square" supported="gl"/>
<extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore">
<require>
@@ -45502,14 +45344,6 @@ typedef unsigned int GLhandleARB;
<command name="glFlushPixelDataRangeNV"/>
</require>
</extension>
- <extension name="GL_NV_pixel_buffer_object" supported="gles2">
- <require>
- <enum name="GL_PIXEL_PACK_BUFFER_NV"/>
- <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/>
- <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
- <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
- </require>
- </extension>
<extension name="GL_NV_point_sprite" supported="gl">
<require>
<enum name="GL_POINT_SPRITE_NV"/>
@@ -45805,7 +45639,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
</require>
</extension>
- <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/>
<extension name="GL_NV_texture_shader" supported="gl">
<require>
<enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
@@ -46520,7 +46353,7 @@ typedef unsigned int GLhandleARB;
<command name="glDrawElementsBaseVertexOES"/>
<command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
<command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
- <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+ <command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
</require>
</extension>
<extension name="GL_OES_draw_texture" supported="gles1">