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authorEric Anholt <[email protected]>2013-03-04 09:47:40 -0800
committerTimothy Arceri <[email protected]>2017-03-16 14:14:19 +1100
commit238d027ed6d11f7ced80e4c7a43ca62293914781 (patch)
tree1779c7147fad7f2d00dc41af62eb6341a5389fbb /src/mapi
parentcd1c003b18353c220b1b81dcecc9cab2996ce608 (diff)
mesa: Disable glthread when glBegin() is called.
glBegin() swaps dispatch tables, and we don't have any code in place for handling that in glthread (which also messes with dispatch tables), and I don't particularly care to at this point. Acked-by: Timothy Arceri <[email protected]> Acked-by: Marek Olšák <[email protected]> Tested-by: Dieter Nützel <[email protected]> Tested-by: Mike Lothian <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/gl_API.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 77d44360ff3..814c725c500 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -1148,7 +1148,7 @@
<glx rop="3"/>
</function>
- <function name="Begin" deprecated="3.1" exec="dynamic">
+ <function name="Begin" deprecated="3.1" exec="dynamic" marshal_fail="true">
<param name="mode" type="GLenum"/>
<glx rop="4"/>
</function>