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author | Marek Olšák <[email protected]> | 2012-07-08 16:02:41 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-07-12 02:08:30 +0200 |
commit | 3f13b5da1510bff8ceaf6718e4b21936d3180376 (patch) | |
tree | d7656bf15c19e0a8f30c2272da014da701194257 /src/mapi | |
parent | 2dca61bcb357d70be2bb4f2d28321dfc5fc10c69 (diff) |
gallium/u_blit: don't do two copies for non-2D textures
Because u_blit couldn't sample a 1D, 3D, CUBE and ARRAY texture, we created
a 2D texture holding a copy of one slice of the source texture (even for 1D).
Let's just do it right.
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/mapi')
0 files changed, 0 insertions, 0 deletions