diff options
author | Emil Velikov <[email protected]> | 2015-11-24 22:16:54 +0000 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-03-09 17:16:51 +0000 |
commit | c85544a10c03f287172a6e7dbbe0810db9582075 (patch) | |
tree | 0ee6c9f4c16b50c4a7dfa36de9a17725e91a67db /src/mapi | |
parent | 3ffab9a89cd18f41535598e390294fa67efc6c56 (diff) |
glapi: remove the final function offset tags
A commit earlier this year reworked out python scripts to use a separate
file for these. Followed by removing support from the parser, and
removing all of the offset tags.
Seems like we either missed a few, or people added them by mistake.
Either way let's nuke the ones that are still around.
Cc: Ian Romanick <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/gen/ARB_direct_state_access.xml | 36 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_get_texture_sub_image.xml | 4 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_shader_subroutine.xml | 16 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_tessellation_shader.xml | 4 |
4 files changed, 30 insertions, 30 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml index 293d7164680..155b6f8d528 100644 --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -153,32 +153,32 @@ <!-- Framebuffer object functions --> - <function name="CreateFramebuffers" offset="assign"> + <function name="CreateFramebuffers"> <param name="n" type="GLsizei" /> <param name="framebuffers" type="GLuint *" /> </function> - <function name="NamedFramebufferRenderbuffer" offset="assign"> + <function name="NamedFramebufferRenderbuffer"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="renderbuffertarget" type="GLenum" /> <param name="renderbuffer" type="GLuint" /> </function> - <function name="NamedFramebufferParameteri" offset="assign"> + <function name="NamedFramebufferParameteri"> <param name="framebuffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint" /> </function> - <function name="NamedFramebufferTexture" offset="assign"> + <function name="NamedFramebufferTexture"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> </function> - <function name="NamedFramebufferTextureLayer" offset="assign"> + <function name="NamedFramebufferTextureLayer"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="texture" type="GLuint" /> @@ -186,29 +186,29 @@ <param name="layer" type="GLint" /> </function> - <function name="NamedFramebufferDrawBuffer" offset="assign"> + <function name="NamedFramebufferDrawBuffer"> <param name="framebuffer" type="GLuint" /> <param name="buf" type="GLenum" /> </function> - <function name="NamedFramebufferDrawBuffers" offset="assign"> + <function name="NamedFramebufferDrawBuffers"> <param name="framebuffer" type="GLuint" /> <param name="n" type="GLsizei" /> <param name="bufs" type="const GLenum *" /> </function> - <function name="NamedFramebufferReadBuffer" offset="assign"> + <function name="NamedFramebufferReadBuffer"> <param name="framebuffer" type="GLuint" /> <param name="buf" type="GLenum" /> </function> - <function name="InvalidateNamedFramebufferData" offset="assign"> + <function name="InvalidateNamedFramebufferData"> <param name="framebuffer" type="GLuint" /> <param name="numAttachments" type="GLsizei" /> <param name="attachments" type="const GLenum *" /> </function> - <function name="InvalidateNamedFramebufferSubData" offset="assign"> + <function name="InvalidateNamedFramebufferSubData"> <param name="framebuffer" type="GLuint" /> <param name="numAttachments" type="GLsizei" /> <param name="attachments" type="const GLenum *" /> @@ -218,35 +218,35 @@ <param name="height" type="GLsizei" /> </function> - <function name="ClearNamedFramebufferiv" offset="assign"> + <function name="ClearNamedFramebufferiv"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="drawbuffer" type="GLint" /> <param name="value" type="const GLint *" /> </function> - <function name="ClearNamedFramebufferuiv" offset="assign"> + <function name="ClearNamedFramebufferuiv"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="drawbuffer" type="GLint" /> <param name="value" type="const GLuint *" /> </function> - <function name="ClearNamedFramebufferfv" offset="assign"> + <function name="ClearNamedFramebufferfv"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="drawbuffer" type="GLint" /> <param name="value" type="const GLfloat *" /> </function> - <function name="ClearNamedFramebufferfi" offset="assign"> + <function name="ClearNamedFramebufferfi"> <param name="framebuffer" type="GLuint" /> <param name="buffer" type="GLenum" /> <param name="depth" type="GLfloat" /> <param name="stencil" type="GLint" /> </function> - <function name="BlitNamedFramebuffer" offset="assign"> + <function name="BlitNamedFramebuffer"> <param name="readFramebuffer" type="GLuint" /> <param name="drawFramebuffer" type="GLuint" /> <param name="srcX0" type="GLint" /> @@ -261,19 +261,19 @@ <param name="filter" type="GLenum" /> </function> - <function name="CheckNamedFramebufferStatus" offset="assign"> + <function name="CheckNamedFramebufferStatus"> <return type="GLenum" /> <param name="framebuffer" type="GLuint" /> <param name="target" type="GLenum" /> </function> - <function name="GetNamedFramebufferParameteriv" offset="assign"> + <function name="GetNamedFramebufferParameteriv"> <param name="framebuffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint *" /> </function> - <function name="GetNamedFramebufferAttachmentParameteriv" offset="assign"> + <function name="GetNamedFramebufferAttachmentParameteriv"> <param name="framebuffer" type="GLuint" /> <param name="attachment" type="GLenum" /> <param name="pname" type="GLenum" /> diff --git a/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml b/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml index 14e1c20b9d5..47e26abb28e 100644 --- a/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml +++ b/src/mapi/glapi/gen/ARB_get_texture_sub_image.xml @@ -7,7 +7,7 @@ <category name="GL_ARB_get_texture_sub_image" number="165"> - <function name="GetTextureSubImage" offset="assign"> + <function name="GetTextureSubImage"> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -22,7 +22,7 @@ <param name="pixels" type="GLvoid *"/> </function> - <function name="GetCompressedTextureSubImage" offset="assign"> + <function name="GetCompressedTextureSubImage"> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> diff --git a/src/mapi/glapi/gen/ARB_shader_subroutine.xml b/src/mapi/glapi/gen/ARB_shader_subroutine.xml index 04b75cb8f59..8a7d08c7f71 100644 --- a/src/mapi/glapi/gen/ARB_shader_subroutine.xml +++ b/src/mapi/glapi/gen/ARB_shader_subroutine.xml @@ -7,21 +7,21 @@ <category name="GL_ARB_shader_subroutine" number="90"> - <function name="GetSubroutineUniformLocation" offset="assign"> + <function name="GetSubroutineUniformLocation"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> </function> - <function name="GetSubroutineIndex" offset="assign"> + <function name="GetSubroutineIndex"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="name" type="const GLchar *"/> <return type="GLuint"/> </function> - <function name="GetActiveSubroutineUniformiv" offset="assign"> + <function name="GetActiveSubroutineUniformiv"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -29,7 +29,7 @@ <param name="values" type="GLint *" output="true"/> </function> - <function name="GetActiveSubroutineUniformName" offset="assign"> + <function name="GetActiveSubroutineUniformName"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -38,7 +38,7 @@ <param name="name" type="GLchar *" output="true"/> </function> - <function name="GetActiveSubroutineName" offset="assign"> + <function name="GetActiveSubroutineName"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -47,19 +47,19 @@ <param name="name" type="GLchar *" output="true"/> </function> - <function name="UniformSubroutinesuiv" offset="assign"> + <function name="UniformSubroutinesuiv"> <param name="shadertype" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="indices" type="const GLuint *"/> </function> - <function name="GetUniformSubroutineuiv" offset="assign"> + <function name="GetUniformSubroutineuiv"> <param name="shadertype" type="GLenum"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *" output="true"/> </function> - <function name="GetProgramStageiv" offset="assign"> + <function name="GetProgramStageiv"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="pname" type="GLenum"/> diff --git a/src/mapi/glapi/gen/ARB_tessellation_shader.xml b/src/mapi/glapi/gen/ARB_tessellation_shader.xml index 16a213933ef..77f2228ae3b 100644 --- a/src/mapi/glapi/gen/ARB_tessellation_shader.xml +++ b/src/mapi/glapi/gen/ARB_tessellation_shader.xml @@ -49,11 +49,11 @@ <enum value="0x8E89" name="MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> <enum value="0x8E8A" name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> - <function name="PatchParameteri" offset="assign"> + <function name="PatchParameteri"> <param name="pname" type="GLenum"/> <param name="value" type="GLint"/> </function> - <function name="PatchParameterfv" offset="assign"> + <function name="PatchParameterfv"> <param name="pname" type="GLenum"/> <param name="values" type="const GLfloat *"/> </function> |